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Steam News1 June 20262mo ago

Performance Optimizations & Adjustments(20250601)

⚡ Performance Optimizations Optimized performance across multiple regions in the game. Reduced performance overhead when a large number of buildings are present.

Full notes

Full 仙之气 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions5 changes0 removals
  • Performance
  • Maps
  • Fixes
changed⚡ Performance Optimizations
changedOptimized performance across multiple regions in the game.
changedReduced performance overhead when a large number of buildings are present.
changedReduced performance cost during the preparation of terrain gestation at the beginning of the month.
changedLowered the performance overhead for player movement.
fixedFixed an issue where some building prompts were not displaying correctly.

仙之气 changes

changed⚡ Performance Optimizations
changedOptimized performance across multiple regions in the game.
changedReduced performance overhead when a large number of buildings are present.
changedReduced performance cost during the preparation of terrain gestation at the beginning of the month.
changedLowered the performance overhead for player movement.

⚡ Performance Optimizations

  1. Optimized performance across multiple regions in the game.

  2. Reduced performance overhead when a large number of buildings are present.

  3. Reduced performance cost during the preparation of terrain gestation at the beginning of the month.

  4. Lowered the performance overhead for player movement.

🛠️ Bug Fixes

  1. Fixed an issue where some building prompts were not displaying correctly.

Source

Steam News / 1 June 2026

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