Full notes
Full 灾变时代 update
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What changed
- Fixes
- Performance
- Events
- Gameplay
- Balance
- UI and audio
灾变时代 changes
Fixed a bug where prisoners joining the squad or companions receiving gifts would cause their personal inventory weight to incorrectly affect the player’s party carry weight.
Fixed an equipment duplication bug that could cause crashes during city infiltration and city assault scenarios.
Fixed an issue where repeating quest submissions would only grant a single reward.
Fixed a bug where cities would not be destroyed after eliminating all enemies in infiltration battles.
Fixed a crash that occurred when escaping combat in shooting mode during battle results.
Fixed a bug where squad-based search actions in infiltration missions could get stuck if interrupted.
Improved command mode: when selecting all units, the camera will now lock onto the commander.
Adjusted the amount of D-grade Crystals and ammunition carried by enemies; rewards now vary based on difficulty.
Adjusted enemy health values according to different difficulty levels.
The above two settings can now be freely configured in the initial difficulty selection.
Adjusted food weight and overall party carrying capacity.
Reworked UI adaptation for 3440×1440 resolution.
Source
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