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Steam News22 June 202614d ago

Cataclysm Era Demo – 6th Update

Significantly increased garrison strength in all cities to ensure they are not overwhelmed by early-game Infected hordes.

Full notes

Full 灾变时代 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition4 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Performance
  • Store
changedSignificantly increased garrison strength in all cities to ensure they are not overwhelmed by early-game Infected hordes.
changedGreatly improved city production capacity to prevent early shortages of weapons and equipment for soldiers. · Increased production will lead to more stable early-game prices, which is expected. · However, random city events may still cause shortages of certain items, leading to price fluctuations.
fixedFixed an issue where infiltrating a city and then initiating a siege would cause data errors.
changedOptimized the save system; save file sizes are now significantly reduced.
fixedFixed a bug where shortcut keys could incorrectly open other UI windows while typing in text input fields.
fixedFixed a bug in infiltration and assassination missions where duplicate (cloned) items could appear during equipment searches.

灾变时代 changes

changedSignificantly increased garrison strength in all cities to ensure they are not overwhelmed by early-game Infected hordes.
changedGreatly improved city production capacity to prevent early shortages of weapons and equipment for soldiers. · Increased production will lead to more stable early-game prices, which is expected. · However, random city events may still cause shortages of certain items, leading to price fluctuations.
fixedFixed an issue where infiltrating a city and then initiating a siege would cause data errors.
changedOptimized the save system; save file sizes are now significantly reduced.
fixedFixed a bug where shortcut keys could incorrectly open other UI windows while typing in text input fields.
  1. Significantly increased garrison strength in all cities to ensure they are not overwhelmed by early-game Infected hordes.

  2. Greatly improved city production capacity to prevent early shortages of weapons and equipment for soldiers. · Increased production will lead to more stable early-game prices, which is expected. · However, random city events may still cause shortages of certain items, leading to price fluctuations.

  3. Fixed an issue where infiltrating a city and then initiating a siege would cause data errors.

  4. Optimized the save system; save file sizes are now significantly reduced.

  5. Fixed a bug where shortcut keys could incorrectly open other UI windows while typing in text input fields.

  6. Fixed a bug in infiltration and assassination missions where duplicate (cloned) items could appear during equipment searches.

  7. Fixed a bug where attacking an empty city during infiltration/siege would not result in an immediate victory.

  8. Fixed a bug where characters could get stuck when using formation commands.

  9. Fixed a bug where players could not return to RTT command mode after dying in shooting mode.

  10. Optimized in-battle pathfinding, improving overall performance.

  11. Added a new Infected unit type: Frenzied Infected Wave — composed entirely of running Infected, including explosive variants.

  12. Fixed a bug where switching modes with V could randomly prevent character movement.

  13. Fixed a bug where players might be charged in shops but not receive the purchased items.

Source

Steam News / 22 June 2026

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