Full notes
Full 10-Man Idle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Store
- UI and audio
- Fixes
10-Man Idle changes
10-Man Idle - Patch Notes beta.v1.9.12
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NEW FEATURES
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Horses & Stable Shop
New "Stable" button on the Recruitment screen (next to Refresh) opens a horse shop.
Three horse tiers available for purchase:
Simple Horse (5,000g) - 10% quest time reduction
Moderate Horse (10,000g) - 15% quest time reduction
Fancy Horse (15,000g) - 20% quest time reduction
Purchased horses are added to the guild bank.
Horses can be equipped to individual characters via the new Pets section on the Combat stats tab.
Quest time reduction applies only to the character with the horse equipped.
Horses can be swapped between characters or unequipped back to the bank.
Character Equipment Screen Redesign
Equipment slots now displayed in a grid/paper doll layout instead of text rows.
This change prepares for a future update that will add visual equipment icons to gear slots.
Three reserved (hashed out) slots added for future item types.
Equipment slot borders now glow with the equipped item's rarity color (grey/green/blue/purple/orange).
BUG FIXES
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Fixed bank item inspection popup flashing and closing immediately when clicking certain items. The popup now stays open correctly for all item types including horses.
SAVE COMPATIBILITY
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Fully backward compatible with existing saves. Older saves will load without issues.
Horse data is saved per-character (equipped horse) and in the guild bank (unequipped horses).
Source
Changelog.gg summarizes and formats this update. How we read updates.
