Full notes
Full 10-Man Idle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Fixes
- Performance
- Gameplay
10-Man Idle changes
======================================
10-Man Idle - Patch Notes
Version: beta.1.14.13
Platform: macOS fix patch
======================================
BUG FIXES (macOS)
-----------------
Fixed the macOS build briefly speeding up to "catch up" after the game
window was unfocused, minimized, or left in the background and then
brought back into focus. Time and idle progress could jump forward in a
burst on return.
The macOS game loop now keeps ticking at a fixed 60 FPS rate even while
the window is in the background (InactiveSleepTime disabled, explicit
fixed timestep), so the simulation never falls behind real time and no
catch-up ticks are needed when you come back. Time and progress now
advance at the correct rate whether the window is focused or not.
SAVE COMPATIBILITY
------------------
No save format changes in this patch. Fully backward-compatible with
existing save files on all platforms.
NOTES
-----
This is a macOS-targeted fix patch. The Windows build was rebuilt to
carry the version bump and updated title-screen notes, but its game-loop
behavior is unchanged.
Source
Changelog.gg summarizes and formats this update. How we read updates.
