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Steam News17 June 202618d ago

Betav1.14.14 - Bug patch

====================================== 10-Man Idle - Patch Notes Version: beta.1.14.

Full notes

Full 10-Man Idle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions7 changes3 removals
  • Compatibility
  • Balance
  • UI and audio
  • Gameplay
  • Fixes
  • Events
changedVersion: beta.1.14.14
changedDungeon success chance now matches the estimate shown in the party
changedpanel. Previously the panel displayed one chance but the run secretly
changedmore often than the UI implied and well-geared parties won a little less.
removedBulk-selling gear no longer removes the wrong item. When you owned two
removedprice. Sales now remove the exact item you selected.

10-Man Idle changes

changedVersion: beta.1.14.14
changedDungeon success chance now matches the estimate shown in the party
changedpanel. Previously the panel displayed one chance but the run secretly
changedmore often than the UI implied and well-geared parties won a little less.
removedBulk-selling gear no longer removes the wrong item. When you owned two

======================================

10-Man Idle - Patch Notes

Version: beta.1.14.14

Platform: Windows & macOS bug-fix patch

======================================

BUG FIXES (ALL PLATFORMS)

-------------------------

  • Dungeon success chance now matches the estimate shown in the party

panel. Previously the panel displayed one chance but the run secretly

rolled a different (more lenient) one, so under-geared parties won far

more often than the UI implied and well-geared parties won a little less.

Dungeons now behave consistently with raids and quests.

  • Bulk-selling gear no longer removes the wrong item. When you owned two

pieces that shared the same base item, selling by rarity (e.g. "Sell all

Common") could destroy the higher-rarity piece while paying the lower

price. Sales now remove the exact item you selected.

  • Fixed crafting materials (and gold) staying reserved/locked after a

crafter was switched to gathering, questing, or pulled into a dungeon or

raid. The reservation is now refunded immediately, so those resources are

available again right away.

  • Offline progress is no longer mixed up between characters that share the

same name. Rewards, skill XP, and level-ups are now attributed to the

correct character even when two members have identical names.

  • Fixed a crash when using a controller while renaming a character. Giving

any controller input during a rename brought up the on-screen keyboard,

which was being drawn incorrectly and crashed the game. The on-screen

keyboard now displays correctly for controller text entry.

BUG FIXES (macOS)

-----------------

  • The game now keeps idle progress accurate while the window is minimized

or left in the background. macOS App Nap was throttling/suspending the

game loop, so background time was effectively lost. On returning to the

game, the time spent away is now credited through the offline-progress

system (the offline summary appears for gaps of a minute or more), the

same way returning from a fully closed game already worked.

SAVE COMPATIBILITY

------------------

No save format changes in this patch. Fully backward-compatible with

existing save files on all platforms.

NOTES

-----

The five general bug fixes live in shared game logic and apply to both

the Windows and macOS builds. The background-time fix is macOS-specific;

the Windows game-loop behavior is unchanged.

Source

Steam News / 17 June 2026

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