16d ago
Demo Patch Notes for 2026-08-02b
Added support for different footstep sound effects on different surfaces Flash flame ability now requires line of sight in order to target an enemy Fixed an issue with footstep audio not playing for some 2H and Longbow…
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- Hermit
Demo Patch Notes for 2026-08-02b
Added support for different footstep sound effects on different surfaces Flash flame ability now requires line of sight in order to target an enemy Fixed an issue with footstep audio not playing for some 2H and Longbow…
Announcement2 changesFixUI/audio - Wasteland Bites
1.1.0 - Patches & Fixes!
Fixes and changes: "Pious" (English with some names censored) option removed, it can now be found under the languages tab as "English (Pious)". Localization Fixes: There were a few words (and a bug in the map) which cau…
Patch notes7 changesFixUI/audio - hackmud
Cyberpunk Fest
We are on sale and being featured in the Cyberpunk Fest on Steam! Being featured in a specialized sale like this will bring in a few fresh faces and higher concurrency. We are excited to show off our welcoming, helpful,…
Announcement - GeoFlag
Celebrations reimagined, Pair Up fixed
A visual and gameplay update today. Four of the celebration animations you see after a run have been rebuilt from the ground up. Globe Spin, Lantern Release, Northern Lights, and Balloon Ascent now use real artwork inst…
Event9 changesFixGameplay - Following Seas
Following Seas 0.4.8.1 (Fixed Ladders broken in last update)
Sorry about that.
Announcement - Escape from Vacov
Title: Patch — traps bite again, clearer lasers, Vacov laughs
Hey everyone — Small but sharp update. A few gags were soft, the blink floor got stuck solid, and Vacov was weirdly quiet about your deaths. Fixed. Fixes & tweaks One-jump deceit pad — second jump from the pad launches…
Announcement2 changesFixGameplay - My Helpers
YES, MY HELPERS IS STILL IN DEVELOPMENT (+ answers to other questions)
Hey all, Paulo here! I've been getting some questions about this lately (both here and via the support email) so let's cut to the chase: Yes, My Helpers is still in development (and going really well)! I know I'm not as…
Patch notes1 changeUI/audio - Cyberpunk Inquisitor
Cyberpunk Inquisitor - Official Launch Announcement
Greetings, Inquisitors! Excited to announce that my very first self-published title, CYBERPUNK INQUISITOR, is now available on Steam! As an evolution of my life-long interest in procedural generation in games, CYBERPUNK…
Announcement1 changeGameplay - Buster Breaks Out
Early Access 3.1.2.1
UI/UX Playing Cards description now uses Gold Pieces keyword. Hammer’s description now uses Round keyword. Bug Fixes Fixed rare errors during ball, block, particle, and scene cleanup. Fixed sound effects referencing ina…
Patch notes8 changes1 numericFix - Focus Knight: Productivity RPG
UI Overhaul, Quick Todo Access & Window Customization
Focus Knight just received a major visual upgrade! This update refreshes the game’s interface, improves task management, and introduces new ways to customize your experience. ✨ What’s New Full UI Overhaul The game’s int…
Announcement8 changesFixUI/audio - Fleet Hunters
Fleet Hunters launches in less than a month
Fleet Hunters launches in less than a month. It has been quiet here since the last update in May, but I have been working steadily toward the full release. I am a solo indie developer, and Fleet Hunters is the first gam…
Event4 changesGameplay - Assault on Arnhem
Game Update v2.0
Fixes Fixed two freezes. The game could lock up permanently when a turn ended in a particular state, and again during CPU combat. Fixed saved games being corrupted on non-English systems. On any machine set to a languag…
Patch notes4 changesFixUI/audio - Gemion Function
August 2, 2026
Fight UI Show failure messages randomly during the "Ready" of each round for regular versus games now [Messages with "trial" and "this combo" are omitted] During a match with 3+ players, remove the player icon when they…
Announcement - Fully Automated
Demo is live ! Cyberpunk fest !
The demo is live Fully Automated is part of the Cyberpunk Fest this week! And to celebrate that, I've launched the demo of the game! The playtest helped a lot to refine the game, and I'm happy with the results. So, don'…
Patch notes - Briefcase
Level 43 bug solved
-level 43 bug solved, thanks to DuraNext by reporting the bug! <3 Sorry by the late update, unfortunely i was without a phone update the game.
Announcement - Tied to the Beat
Update 0.0.2 | Discord Rich Presence and bug fixes
NEW Discord Rich Presence: your current run, song and mode are shown on your Discord profile while you play. FIXES Fixed a defeat being able to count as a win and completing the daily wins challenge. Fixed the draft rer…
Event5 changesFixGameplay






