Full notes
Full Hermit update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition0 changes0 removals
- UI and audio
addedAdded support for different footstep sound effects on different surfaces
fixedFixed an issue with footstep audio not playing for some 2H and Longbow locomotion animations
Hermit changes
addedAdded support for different footstep sound effects on different surfaces
fixedFixed an issue with footstep audio not playing for some 2H and Longbow locomotion animations
Added support for different footstep sound effects on different surfaces
Flash flame ability now requires line of sight in order to target an enemy
Fixed an issue with footstep audio not playing for some 2H and Longbow locomotion animations
Source
Changelog.gg summarizes and formats this update. How we read updates.
