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Latest Hermit updates
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- Hermit
Demo Patch Notes for 2026-08-07
The following changes are live on the Public Beta and Private Beta today (and will be live on the default install when the rest of the changes from this week ship): Changing keybinds now no longer requires that the new…
Announcement5 changesCompatibilityGameplay - Hermit
Demo Patch Notes for 2026-08-06
The following changes are live on the Public Beta and Private Beta today (and will be live on the default install once more stability testing is completed): There are now more dialogues with Mog throughout important are…
Announcement4 changesCompatibilityGameplay - Hermit
Demo Patch Notes for 2026-08-02b
Added support for different footstep sound effects on different surfaces Flash flame ability now requires line of sight in order to target an enemy Fixed an issue with footstep audio not playing for some 2H and Longbow…
Announcement2 changesFixUI/audio - Hermit
Demo Patch Notes for 2026-08-02
The sleep UI for tents and beds has been re-designed Sleeping UI now shows how sleep affects time passed in game (which affects enemy respawns) and status effects Sleeping UI now clearly shows current time and target ti…
Announcement3 changesUI/audio - Hermit
Demo Patch Notes for 2026-08-01
All changes from the previous patches will be pushed to the main public default branch for the demo tonight. New additional changes include: Added a craftable weapon stand that can display up to 6 weapons when deployed…
Announcement6 changesFixGameplay - Hermit
Demo Patch Notes for 2026-08-01
The following changes will be live on the Public Beta and Private Beta branches for the Hermit Demo shortly: Bear traps can now spawn as hazards in dungeons Traps can now spawn randomly so that their locations differ be…
Announcement7 changesFixCompatibility - Hermit
Demo Patch Notes for 2026-07-29
The following changes will be added to the Public Beta and Private Beta tonight: Added bear traps to the game Bear traps are heavy, expensive metal traps that deal damage and cause negative status effects They can be pu…
Store8 changesCompatibilityGameplay - Hermit
Development Newsletter: July Development Updates
Hello, all! While July has been a very quiet month for regular small patches, an enormous amount of work has been going on behind the scenes towards a major gameplay update to the Hermit Demo's art and visuals. Importan…
Store52 changesFixGameplay - Hermit
Sneak peek: Buildings Visual Overhaul
Sneak peek: Buildings Visual Overhaul In the previous dev newsletter, some information was included about the major visual overhaul currently being done on buildings. Today, some exciting new updates about the game's pr…
Patch notes7 changesGameplay - Hermit
Demo Patch Notes for 2026-07-03
Fixed an issue with Lightning Damage not correctly displaying the damage type icon in weapon descriptions
Announcement1 changeFixBalance - Hermit
Demo Patch Notes for 2026-06-24
Pushed the June Update to the Hermit Demo main branch for all players (see the June updates newsletter here: view) It is strongly recommended for returning Demo players to start a new savegame with the new update, and m…
Announcement3 changesGameplayUI/audio - Hermit
Development Newsletter: June Development Updates
Hello, all! While June has been a quiet month for patches, a lot of work has been going on behind the scenes towards a major gameplay update that will add a lot of new dynamics to Hermit's combat gameplay! These changes…
Patch notes35 changesFixGameplay - Hermit
Demo Patch Notes for 2026-06-23
Pushed the major upcoming demo update (damage types & status effects overhaul) to the Beta branch These changes will not be released to the main (default) demo install for some time still, as more work is still needed o…
Announcement2 changesCompatibilityPerformance - Hermit
Demo Patch Notes for 2026-05-20
Added support for auto-detecting fullscreen resolution (in game settings) The game now defaults to auto-detect resolution, which should resolve some issues for players that plug/unplug monitors between save games The gr…
Announcement2 changesCompatibilityUI/audio - Hermit
Demo Patch Notes for 2026-05-22
Take all now auto-closes inventories when the player successfully takes all items (inventory windows do not close if the backpack is too full for all items to be taken) Added some new additional GPU optimizations
Announcement1 changePerformance - Hermit
Demo Patch Notes for 2026-05-16
Deployed a hotfix for a bug causing duplicate crafting recipes to be discoverable
Announcement1 changeFixGameplay


