Full notes
Full Escape from Vacov update
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Repeated intro
Hey everyone —
What changed
- Fixes
- Gameplay
Escape from Vacov changes
Small but sharp update. A few gags were soft, the blink floor got stuck solid, and Vacov was weirdly quiet about your deaths. Fixed.
Fixes & tweaks
One-jump deceit pad — second jump from the pad launches into the ceiling again (was unreliable) Blink platforms — they pulse on/off forever again (including the teaching level), not “vanish once and stay forever” Boss runway (flag 3) — spike stomp hangs up top ~3× longer; the slam is still as fast as before Default music volume — quieter by ~1.5× on fresh settings
New / clearer
Laser teach hints (early False Positive / amber levels) — red = stand still silhouette, blue = keep-moving silhouette above the beam System laugh on death — mechanical evil laugh when you die, with pitch/grit variation; can layer if you die again mid-laugh Thanks for the reports — keep dying, Vacov is listening.
Source
Changelog.gg summarizes and formats this update. How we read updates.
