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Steam News22 March 20265mo ago

πŸŽ‰ Escape From Vacov β€” Update v0.8

✨ What's New: 🎬 Main Menu & Transitions Added main menu with Play, Settings, Exit buttons Cinematic screen transition with shutters when starting the game Pause on ESC during gameplay with the same menu Smooth animatio

Full notes

Full Escape from Vacov update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions2 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
added✨ What's New:
added🎬 Main Menu & Transitions Added main menu with Play, Settings, Exit buttons Cinematic screen transition with shutters when starting the game Pause on ESC during gameplay with the same menu Smooth animations for panel switching
added🎨 Character Animations Completely redesigned player sprite (64x64 pixel art) 4 new animations: Idle (breathing) Run (running cycle) Jump/Fall (air pose) Smooth transitions between all states
changedπŸ“Š UI Improvements HP Slider now follows the player (embedded in prefab) Slider color changes from green to red at low HP Slider shake effect at critical health (<30%) Slider hides when HP is full
changedβš™οΈ Settings 3 volume sliders: Master (overall) SFX (sound effects) Music (Γ—0.1 β€” now not too loud!) Screen mode toggle: Windowed Fullscreen Settings persist between sessions via PlayerPrefs
addedπŸ”Š Audio Background music added and tuned All traps now have activation sounds Global audio system (one control for all) Settings saved via PlayerPrefs

Escape from Vacov changes

added✨ What's New:
added🎬 Main Menu & Transitions Added main menu with Play, Settings, Exit buttons Cinematic screen transition with shutters when starting the game Pause on ESC during gameplay with the same menu Smooth animations for panel switching
added🎨 Character Animations Completely redesigned player sprite (64x64 pixel art) 4 new animations: Idle (breathing) Run (running cycle) Jump/Fall (air pose) Smooth transitions between all states
changedπŸ“Š UI Improvements HP Slider now follows the player (embedded in prefab) Slider color changes from green to red at low HP Slider shake effect at critical health (<30%) Slider hides when HP is full
changedβš™οΈ Settings 3 volume sliders: Master (overall) SFX (sound effects) Music (Γ—0.1 β€” now not too loud!) Screen mode toggle: Windowed Fullscreen Settings persist between sessions via PlayerPrefs

✨ What's New:

🎬 Main Menu & Transitions Added main menu with Play, Settings, Exit buttons Cinematic screen transition with shutters when starting the game Pause on ESC during gameplay with the same menu Smooth animations for panel switching

🎨 Character Animations Completely redesigned player sprite (64x64 pixel art) 4 new animations: Idle (breathing) Run (running cycle) Jump/Fall (air pose) Smooth transitions between all states

πŸ“Š UI Improvements HP Slider now follows the player (embedded in prefab) Slider color changes from green to red at low HP Slider shake effect at critical health (<30%) Slider hides when HP is full

βš™οΈ Settings 3 volume sliders: Master (overall) SFX (sound effects) Music (Γ—0.1 β€” now not too loud!) Screen mode toggle: Windowed Fullscreen Settings persist between sessions via PlayerPrefs

πŸ† Steam Achievements (18 total!)

πŸ”Š Audio Background music added and tuned All traps now have activation sounds Global audio system (one control for all) Settings saved via PlayerPrefs

πŸ› Bug Fixes βœ… Fixed restart after game completion (now instant!) βœ… Fixed level display after restart βœ… Fixed player spawning on old chunk after death βœ… Fixed HP Slider not resetting after death βœ… Fixed achievements not unlocking in build βœ… Fixed slider flip (no longer mirrors with player) βœ… Removed all console warnings

πŸ™ Thank You for Playing! Escape From Vacov continues to evolve thanks to your support! Your deaths are not in vain. We count. We remember. πŸ‘οΈ

Source

Steam News / 22 March 2026

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