In this update5
Full notes
Full Zumbi Blocks 2 Open Alpha update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Security
- UI and audio
- Fixes
- Server
Zumbi Blocks 2 Open Alpha changes
Zumbi Blocks - version 2.1.2.0
After several months (sorry for the delay), Zumbi Blocks 2 is finally getting its third boss: Reaper Zumbie, along with the ability to unlock all Tier 3 loadouts.
This update also includes various gameplay improvements and several bug fixes. You can check them out in the full patch notes below.
Now, an important announcement:
Moving forward with the future of Zumbi Blocks 2, I’ll begin working simultaneously on two branches of the game: the paid version and the free version.
The free version will be limited to Tier 3 bosses and weapons, but it will still receive updates with new features, mechanics, and quality-of-life improvements.
Full update notes:
Tier 3 Content:
. Added the third boss: Zumbi Reaper
. Added the church building where the third boss spawns
. Made Tier 3 loadouts available for unlocking
. Made Tier 3 loadouts purchaseable at the Vendor using silver coins
. Scrapping Tier 3 guns drops 'Gas operation parts' that can be sold for silver
New guns and items:
. Enfield-Black (an upgrade for the Lee-Enfield)
. Ruger American Predator
. AKS-74U
. AR-16 (Colt Canada C7)
. MP5
. PP19-Bizon
. Vz61 Skorpion
. Python
. Throwing axe
. Dynamite
. Holy water (sellable for silver)
. (AR-16, AKS-74U, and Vz61 Skorpion will be upgradable in future updates)
Gameplay changes:
. You now respawn closer to where you died, instead of always spawning in the starter house
. Improved model visibility when aiming down large scopes
. Added support for a wider variety of sights and reticles
. You can now craft non-explosive throwable items
. Grenades now have a limit to how much damage they can inflict on multiple zombies at once
. Svt Lmg has been promoted to tier 3, and M30 carbine demoted to tier 2
. Added extra sellable item stacks to the "Vendor Van"
Bug fixes:
. Updated game engine to 6.2, which includes an important security vulnerability fix
. Removed custom (and unrequested) gameplay data collection
. (Built-in Unity data collection remains in effect)
. Removed unnecessary shadow casting from small dropped items to improve performance
. Reduced pop-in of large objects when viewed from far away
. Fixed excessive CPU usage caused by updating Tutorial UI elements
. Fixed a rare bug where the boss would stop attacking the player permanently
. Fixed an error triggered when attacking the Zombie Queen's dead body
. Fixed a visual glitch when aiming down sights during the boss intro animation
. Fixed off-hand item manipulation animations not working in multiplayer
. Fixed some animations that were not properly synced in multiplayer
. Fixed animation cancelling that allowed rapid firing of bolt action rifles
. Fixed floating magazine glitch that happened when you were attacked while reloading a gun
. Fixed situations where pressing ESC would close multiple menus at once
. Fixed a depth of field issue when viewing some objects from behind
. The gun details popup will no longer appear partially off-screen
Source
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