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Steam News19 May 20261mo ago

Update 2.1.5.0

Zumbi Blocks - version 2.1.5.0 In this May update i'm adding a helicopter rescue sequence at the last wave, after which you beat the match and return to lobby.

In this update7

Full notes

Full Zumbi Blocks 2 Open Alpha update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes9 additions8 changes0 removals
  • Gameplay
  • Store
  • UI and audio
  • Server
  • Events
  • Fixes
addedZumbi Blocks - version 2.1.5.0In this May update i'm adding a helicopter rescue sequence at the last wave, after which you beat the match and return to lobby.
addedZumbi Blocks - version 2.1.5.0This is tracked through challenges, that are tied to 8 Steam Achievements . Challenges can also reward you with new skins and perks, and extra perk slots.
changedZumbi Blocks - version 2.1.5.0All improvements can be checked on the full change log below.
addedLose condition:. Added a "lives" count to the HUD's top right
changedLose condition:. Lives now exist in multiplayer and are visible on the HUD as well
changedLose condition:. Like usual, in multiplayer, you lose the game if everybody dies at the same time, but only after you have run out of lives

Zumbi Blocks 2 Open Alpha changes

addedIn this May update i'm adding a helicopter rescue sequence at the last wave, after which you beat the match and return to lobby.
addedThis is tracked through challenges, that are tied to 8 Steam Achievements . Challenges can also reward you with new skins and perks, and extra perk slots.
changedAll improvements can be checked on the full change log below.
added. Added a "lives" count to the HUD's top right
changed. Lives now exist in multiplayer and are visible on the HUD as well

Zumbi Blocks - version 2.1.5.0

In this May update i'm adding a helicopter rescue sequence at the last wave, after which you beat the match and return to lobby.

Like i promissed before, now you need to beat certain modes to unlock other modes.

This is tracked through challenges, that are tied to 8 Steam Achievements. Challenges can also reward you with new skins and perks, and extra perk slots.

All improvements can be checked on the full change log below.

Full update notes:

Breakout victory condition:

. Implemented a victory condition for Breakout mode

. At the last wave, a helicopter arrives at a random point on the beach

. You can request extraction and leave the island after surviving a final wave of zombies

Lose condition:

. Added a "lives" count to the HUD's top right

. As usual, in single-player, you lose if you die with no lives left

. Lives now exist in multiplayer and are visible on the HUD as well

. Like usual, in multiplayer, you lose the game if everybody dies at the same time, but only after you have run out of lives

. Respawn time is now 5 seconds by default, and only increases to 30 seconds if the team has no lives left

Challenges and Achievments:

. Added a set of 9 challenges to pursue in the game

. Each challenge unlocks exclusive rewards

. Challenges are required to unlock different game difficulties and modes

. For now you can be rewarded with: unlocking a new mode, extra perk slots, or new skins

. Beating challenges also grants you Steam achievements

Extra skins and perks:

. Added new skins and perks to the game

. Added zombies and boss themed skins to be obtained by beating challenges

. Also added a "Paramedic" and "Miner" skins that can be unlocked normally as Tier 2 loadouts

. Most perks are related to specific skins, and they are now unlocked together

. If you get the perk you also get the skin at the same time, and vice-versa

. The "Paramedic" skin also unlocks the "Defibrilator" perk

. The "Miner" skin also unlock the "Clip-on light" perk

Match stats summary:

. After you win or lose the game you'll see a brief animation and a new game over screen

. The game over screen shows match stats, and a summary of everything unlocked during the match

Bug fixes:

. Fixed lower LOD model versions of Tier 2 and 3 zombies

. Fixed mouse getting locked when pressing middle mouse button

. Fixed melee weapons not spawning on hard mode

. Fixed perks not counting towards your loadout level score shown in the lobby

. Fixed visual glitches on the lobby background scenario

. Fixed player character animation glitches when the game is paused

. Fixed bad hit detection of bullets hitting the ground near water

Source

Steam News / 19 May 2026

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