Full notes
Full Zorbus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions0 changes0 removals
- Balance
- Fixes
fixedFixed a bug where some creatures summoned by evil creatures had resistance to holy damage.
fixedFixed a bug where equipment with the "die hard" -effect didn't save a withered creature from dying. (If the "die hard" -effect comes from equipment, it ignores both personal and level wide withering)
Fixed a bug where some creatures summoned by evil creatures had resistance to holy damage.
Fixed a bug where equipment with the "die hard" -effect didn't save a withered creature from dying. (If the "die hard" -effect comes from equipment, it ignores both personal and level wide withering)
Source
Changelog.gg summarizes and formats this update. How we read updates.
