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Steam News11 July 202511mo ago

Update notes for release 61.13

Last update caused some unwanted behavior when no damage was done when attacking. Fixed. Quiver status of companions should now be updated correctly when inventory is closed abruptly (after a hostile creature is seen).

Full notes

Full Zorbus update

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What changed

1 fix1 addition1 change0 removals
  • Balance
  • Gameplay
fixedLast update caused some unwanted behavior when no damage was done when attacking. Fixed.
changedQuiver status of companions should now be updated correctly when inventory is closed abruptly (after a hostile creature is seen).
addedYou can now toggle the usage of ammunition types in loot manager, if you don't want to currently use (equip, autoammo) or divide them. Affects both the player and the companions. Disabled ammunition will still be autopicked. Note that you can't re-enable the usage when hostile creatures are seen, so always have some ammunition enabled. Toggling is done with DEL.
  • Last update caused some unwanted behavior when no damage was done when attacking. Fixed.

  • Quiver status of companions should now be updated correctly when inventory is closed abruptly (after a hostile creature is seen).

  • You can now toggle the usage of ammunition types in loot manager, if you don't want to currently use (equip, autoammo) or divide them. Affects both the player and the companions. Disabled ammunition will still be autopicked. Note that you can't re-enable the usage when hostile creatures are seen, so always have some ammunition enabled. Toggling is done with DEL.

Source

Steam News / 11 July 2025

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