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Steam News6 July 202511mo ago

Update notes for release 61.12

Fixed a bug where the Dualshot talent was not usable. Autoexplore fixes. Further tweakings of initial non-autoammo ammunition selection. Need to start a new game to be fully functional.

Full notes

Full Zorbus update

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What changed

1 fix1 addition1 change0 removals
  • Fixes
  • Gameplay
  • Maps
fixedFixed a bug where the Dualshot talent was not usable.
addedFurther tweakings of initial non-autoammo ammunition selection. Need to start a new game to be fully functional.
changedSome tweaks that friendly creatures won't get angry when walking over map effects that won't damage them.
  • Fixed a bug where the Dualshot talent was not usable.

  • Autoexplore fixes.

  • Further tweakings of initial non-autoammo ammunition selection. Need to start a new game to be fully functional.

  • Some tweaks that friendly creatures won't get angry when walking over map effects that won't damage them.

  • If you put an item into a furniture container then the item is marked as not to be autopicked. This way you can dump unwanted items into containers, and they won't get automatically autopicked if later access the container. The container needs to have at least one item so it can be interacted with. The "do not autopick" status is cleared if you take the item out from the container. Only works in regular dungeon levels, not in the demiplanes.

Source

Steam News / 6 July 2025

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