Full notes
Full Zombie Graveyard Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
Hi Gravediggers! 🧟♂️
This update introduces a brand-new Research Lab and Upgradeable Barricades, giving you more ways to turn zombies into profit and to hold the line when night falls!
Here’s what’s new:
🧪 Research Lab & Bio Processing
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Dead zombies aren’t going to waste anymore. They’re now part of your production line!
Zombies that die during the night are now collected and stored in the Research Lab morgue
From there, you can move them to the Resurrection Table and bring them back as controlled test subjects
Revived zombies can be placed into special cages, and each zombie type generates unique special resources over time
You can unlock multiple cages to speed up your resource production and build a proper bio-factory
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These resources can be:
Sold directly at base value
Or processed at the Lab crafting station into items like Gore Bait, Red Serum, or valuables like Alpha Cure for much higher profit
All bio products can be sold through the new BioSell App on your computer, so you can manage the whole process from storage to sale in one place
🛡️ Upgradeable Barricades
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Your defenses are no longer just throwaway planks.
Barricades can now be upgraded through 3 tiers
Each tier increases health and durability, making them last much longer against stronger waves
You can transform a basic wooden board into a reinforced plank, and eventually into a sturdy metal barricade
This gives you more control over how you build your defenses: light and cheap, or heavy and long-lasting
🔧 Bug Fixes & Improvements
Fixed an issue where ammo items duplicated when they were left on the ground and the game was reloaded
Fixed a bug where cleaning stains in the Chape l caused the player to lose energy instead of the employee
Adjusted seed prices for better economic balance and progression
Fixed an issue at the Urn Station that caused all urns in the same category to be consumed
Fixed a bug where the courier sometimes failed to arrive at the Delivery Station
Fixed an issue where employees were not loading correctly when entering the game
Localization improvements and text fixes across multiple languages
As always, we’re continuing to work through your feedback, bug reports, and suggestions to make Zombie Graveyard Simulator smoother, deeper, and more fun to manage and defend.
💬 Feel free to join our Discord to report bugs, share ideas, or just say hi!
Source
Changelog.gg summarizes and formats this update. How we read updates.
