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Steam News8 June 20251y ago

Big Zombie Alert 🚨 | Patch Notes - v1.2.2

Hi Gravediggers, 🧟‍♂️ Today’s update brings a solid batch of improvements, fixes, and a few new functions to make your graveyard duties smoother!

Full notes

Full Zombie Graveyard Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes10 additions4 changes1 removal
  • Gameplay
  • Workshop
  • UI and audio
  • Maps
  • Fixes
  • Balance
addedToday’s update brings a solid batch of improvements, fixes, and a few new functions to make your graveyard duties smoother! We’re also working on a roadmap to give you a clearer view of what’s coming next and we’ll be sharing it soon!
addedAdded new zombie type: Hulk – a stronger and more aggressive zombie that uses a Charge attack when it spots you from a distance. If it hits you, it’s going to hurt.
addedAdded vaulting you can now jump over fences using the Jump key
addedYou can now dig up filled graves using the shovel
addedYou can now completely destroy graves with the hammer
addedYou can now destroy Planter Boxes using the hammer

Zombie Graveyard Simulator changes

addedToday’s update brings a solid batch of improvements, fixes, and a few new functions to make your graveyard duties smoother! We’re also working on a roadmap to give you a clearer view of what’s coming next and we’ll be sharing it soon!
addedAdded new zombie type: Hulk – a stronger and more aggressive zombie that uses a Charge attack when it spots you from a distance. If it hits you, it’s going to hurt.
addedAdded vaulting you can now jump over fences using the Jump key
addedYou can now dig up filled graves using the shovel
addedYou can now completely destroy graves with the hammer

Hi Gravediggers, 🧟‍♂️

Today’s update brings a solid batch of improvements, fixes, and a few new functions to make your graveyard duties smoother! We’re also working on a roadmap to give you a clearer view of what’s coming next and we’ll be sharing it soon!

Here’s everything included in this patch:

  • Added new zombie type: Hulk – a stronger and more aggressive zombie that uses a Charge attack when it spots you from a distance. If it hits you, it’s going to hurt.

  • Added vaulting you can now jump over fences using the Jump key

  • You can now dig up filled graves using the shovel

  • You can now completely destroy graves with the hammer

  • You can now destroy Planter Boxes using the hammer

  • Added filter category options to the Storage UI (like the Inventory UI)

  • Fixed an issue where the Storage UI wouldn’t open properly

  • Technician employee's task priority has been updated, they now clean trash first, then repair defenses

  • Removed the Decay system from defense objects, it was causing confusion and unnecessary breakdowns

  • Fixed bug where corpses placed on the ground could fall through the terrain after loading a save

  • The dead tree at the edge of the map can now be removed

  • Removed grid smoothing for grave placement, you can now place graves more precisely and symmetrically

  • Fixed collider issue with the trash container interaction

  • Fixed an issue where employees could get stuck while cremating

  • Fixed a bug where carrying a corpse while an employee uses the furnace would break the held corpse

  • Fixed bug where corpses weren’t removed from the pickup vehicle after auto-pickup

  • Added new default zombie models

  • Updated zombie wave configurations, nights now feature more varied wave types and enemy counts

  • Fixed an issue where the Brush animation would play when collecting water while holding the Brush

  • Prevented employees from interrupting the player while working on graves

  • Prevented employees from interrupting the player while working on Planter Boxes

  • Minor game balance adjustments

  • General performance improvements

As always, thank you all for playing, reviewing, bug reporting, and helping us push this little graveyard forward.

  • đź’¬Feel free to Join our Discord to share feedback, ideas, or just say hi!

Source

Steam News / 8 June 2025

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