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Full Zero Caliber 2 Remastered update
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Repeated intro
Hey everyone,
Hey everyone,
What changed
- Gameplay
- Performance
- Store
- Maps
Zero Caliber 2 Remastered changes
We’re just a couple of weeks away from Zero Caliber 2’s Steam release, and it’s finally time to show you what we’ve been cooking up.
We’ve talked a lot about how much work went into building one of the most varied and action-packed VR shooter out there - now it’s time to prove it. Our latest devlog features gameplay snippets from all 12 campaign missions, each with its own unique setting, pacing, and combat style:
From tight urban fights to large-scale open battles, every mission was designed to push the limits of what a VR FPS can feel like - whether you’re playing solo or with up to four friends in co-op.
If you like what you see, and haven’t already, a wishlist on Steam, and a like/sub on YT would mean the world to us. It helps a small indie team like ours more than you might think - especially in a time when making big, ambitious VR games isn’t exactly the easy route.
Wishlist Zero Caliber 2 on Steam (step 1):
[dynamiclink href="https://store.steampowered.com/app/2719740/Zero_Caliber_2_Remastered/"]
Tell at least 1 friend about our mission (step 2)
Join our Discord (optional) -> https://discord.gg/xrealgames
We hope you enjoyed this look at the campaign - and trust us, this is just a taste of what’s coming on October 30.
See you on the virtual battlefield. 💪
Cheers, Dan & the XREAL Games Team
Source
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