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Full notes
Full Zero Caliber 2 Remastered update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Store
- Fixes
- Gameplay
- UI and audio
- Events
Zero Caliber 2 Remastered changes
We randomly remembered how much we loved playing Borderlands, so we ended up making a custom character skin inspired by that vibe to match the cartoon-style weapon skins already in the game. It even comes with full 'toon' VR hands and everything.
You can unlock these items for FREE by reaching certain (quite high) ranks.
Alongside that, we fixed a bunch of issues (including the gunstock one) and polished several existing mechanics. Here’s the full list:
Added new Toon player customization skins (full character set: head, body, vest)
Fixed an issue where gunstock calibration reset when closing the menu
Improved force pull mechanics
Improved haptic feedback effects
Fixed an issue where pistols could twist out of alignment when held with both hands
Fixed an issue with the G33 scope flipping mechanic
Fixed an issue with ammo retrieval from the ammo belt
'Pulse Breaker' melee weapon skin visual fixes
M249 visual fixes and improvements
Updated VSS skin rank information data
Five-Seven visual fixes
Polished sound effects for the 'Pulse Breaker' melee skin
Improved lever interactions
Fixed weapon image scaling issues in the Loadout UI
Fixed challenge unlock descriptions and reward image display issues in the Challenge panel
Added a 'thank you' message and Discord link to the lobby
If you’d like to see what we’re up to (and there’s quite a bit cooking), join our Discord:
Thanks for playing, see you soon! o7
-Dan
Source
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