Full notes
Full ZED ZONE update
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What changed
- Gameplay
- Balance
- Performance
ZED ZONE changes
The fishing system finally availabale on New Year's Eve! Wishing everyone a happy Spring Festival.
Fishing System:
Challenging and immersive fishing mini-games
Interesting details
Procedurally generated animations
7 different sizes of fish
Various types of bait
More updates to come
Spring Festival gift pack for players
Fishing System Overview:
The current version allows fishing by the seaside.
In the future, inland lakes will be updated.
You can switch between different fishing rods
and equip them with various bait.
Different baits will attract fish of different sizes and species.
You can visually see the process of fish approaching and biting the hook.
Once the fish's stamina is depleted, you can reel it in.
The larger the size of the fish,
the more stamina it has,
and the faster it can escape.
Experience the joy of fishing by the seaside!
Other Update:
Optimization of mouse interactions to display object names
Character submersion effects
Handling of vehicles in water
Removal of physical collisions on the coast
Addition of drowning BUFF
More mutations added to zombies
Interaction with grass, grass can now be cut with melee attacks
New deployable items, such as fireworks
Optimization of artistic textures and animations
Optimization for terrain loading and unloading
Thanks for your patience and support.
Happy Lunar New Year, thank you all :)
If you encounter severe bugs, please pack and send the contents of the archive folder to my email. The archive location is: C:\Users\YourUsername\AppData\LocalLow\LevenLiu\ZedZone Thank you.
Developer email: Leven's Email
Source
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