What changed
0 fixes2 additions0 changes0 removals
addedEngine upgrade. Upgraded to Unity 2023. Added support for SRP Batcher, significantly reducing Drawcalls. - Added support for the job system. IK calculations now support multithreading. - Introduced Halloween headgear. - Headgear now has a chance to drop as an item. Players can also equip headgear. - Added a hardness attribute for melee weapons, implementing physical effects like bending under force. - Sound effects have been upgraded. Gender differentiation and audio bug fixes. - Added new items: fishing rod. - Added new items: rubber baton. - Added new items: strange rubber stick. - Some minor adjustments to the balance of melee weapons.
addedVersion 5.5.0 utilizes Unity 2023's latest SRP Batcher functionality, significantly reducing draw calls, and making it more friendly for lower-end hardware. The fishing system didn't make it in time for Halloween, so we made the fishing rod first... You can use it as a regular weapon for now, and fishing functionality will be added in a future update. Melee weapons now have a property for rigid hardness, which will be visibly reflected in physical details. We've also added a Halloween pumpkin headgear. Thank you for your support and patience. Special thanks to Matt, from splattercatgaming. Thank you :D
ZED ZONE changes
addedEngine upgrade. Upgraded to Unity 2023. Added support for SRP Batcher, significantly reducing Drawcalls. - Added support for the job system. IK calculations now support multithreading. - Introduced Halloween headgear. - Headgear now has a chance to drop as an item. Players can also equip headgear. - Added a hardness attribute for melee weapons, implementing physical effects like bending under force. - Sound effects have been upgraded. Gender differentiation and audio bug fixes. - Added new items: fishing rod. - Added new items: rubber baton. - Added new items: strange rubber stick. - Some minor adjustments to the balance of melee weapons.
addedVersion 5.5.0 utilizes Unity 2023's latest SRP Batcher functionality, significantly reducing draw calls, and making it more friendly for lower-end hardware. The fishing system didn't make it in time for Halloween, so we made the fishing rod first... You can use it as a regular weapon for now, and fishing functionality will be added in a future update. Melee weapons now have a property for rigid hardness, which will be visibly reflected in physical details. We've also added a Halloween pumpkin headgear. Thank you for your support and patience. Special thanks to Matt, from splattercatgaming. Thank you :D
- Engine upgrade. Upgraded to Unity 2023. Added support for SRP Batcher, significantly reducing Drawcalls. - Added support for the job system. IK calculations now support multithreading. - Introduced Halloween headgear. - Headgear now has a chance to drop as an item. Players can also equip headgear. - Added a hardness attribute for melee weapons, implementing physical effects like bending under force. - Sound effects have been upgraded. Gender differentiation and audio bug fixes. - Added new items: fishing rod. - Added new items: rubber baton. - Added new items: strange rubber stick. - Some minor adjustments to the balance of melee weapons.
Version 5.5.0 utilizes Unity 2023's latest SRP Batcher functionality, significantly reducing draw calls, and making it more friendly for lower-end hardware. The fishing system didn't make it in time for Halloween, so we made the fishing rod first... You can use it as a regular weapon for now, and fishing functionality will be added in a future update. Melee weapons now have a property for rigid hardness, which will be visibly reflected in physical details. We've also added a Halloween pumpkin headgear. Thank you for your support and patience. Special thanks to Matt, from splattercatgaming. Thank you :D