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Steam News5 May 20197y ago

Patch Notes 0.4.13

General — Casters and Ranger now have 13000 Health. — All casts that were 1.1 or 1.2 seconds are now 1.0 second. — GCD reduced from 0.75 to 0.70 seconds. Conquest — Conquest is now played as 10 teams of 2.

Full notes

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What changed

0 fixes2 additions2 changes1 removal
  • Balance
  • Maps
  • Gameplay
addedGeneral— Casters and Ranger now have 13000 Health. — All casts that were 1.1 or 1.2 seconds are now 1.0 second. — GCD reduced from 0.75 to 0.70 seconds.
addedConquest— Conquest is now played as 10 teams of 2. — Conquest is now always available and starts automatically after maximum 10 minutes of waiting. Empty slots are filled with bots. — If you queue solo, you’ll get a bot who will follow and assist you — Bot teammates will pick up items only if they think you don’t need them. To force them to get an item, loot it and drop back to the ground. — Experience is now shared to all team members within 50 meters. — All NPCs now have more health and deal more damage. — Poisonous Spider’s poison now can be dispelled (as Poison). — Call Help now pulls up to 2 NPCs of the same type (was unlimited). — Last Stand now can be broken by defense breaking abilities. — Enrage is now instant and has a visual effect.
changedKnown issues— The conquest map is being reworked and is not finished yet. Some areas might look weird or empty. Also, NPCs are still placed randomly.
changedBugs— Points previously put into Swiftness are now available again. — Secondary resource is now correctly consumed when a cast is finished. — Wizard’s Energy Lash now correctly hits to the direction of the camera, not the direction of the character. — Now you can’t jump on small NPCs like crabs or spiders.
removedCleric— Divine Prayer removed. — Light Spike now restores 20 Mana.
— GCD0.750.70seconds— GCD decreased, nerf

General

— Casters and Ranger now have 13000 Health. — All casts that were 1.1 or 1.2 seconds are now 1.0 second. — GCD reduced from 0.75 to 0.70 seconds.

Conquest

— Conquest is now played as 10 teams of 2. — Conquest is now always available and starts automatically after maximum 10 minutes of waiting. Empty slots are filled with bots. — If you queue solo, you’ll get a bot who will follow and assist you — Bot teammates will pick up items only if they think you don’t need them. To force them to get an item, loot it and drop back to the ground. — Experience is now shared to all team members within 50 meters. — All NPCs now have more health and deal more damage. — Poisonous Spider’s poison now can be dispelled (as Poison). — Call Help now pulls up to 2 NPCs of the same type (was unlimited). — Last Stand now can be broken by defense breaking abilities. — Enrage is now instant and has a visual effect.

Known issues

— The conquest map is being reworked and is not finished yet. Some areas might look weird or empty. Also, NPCs are still placed randomly.

Bugs

— Points previously put into Swiftness are now available again. — Secondary resource is now correctly consumed when a cast is finished. — Wizard’s Energy Lash now correctly hits to the direction of the camera, not the direction of the character. — Now you can’t jump on small NPCs like crabs or spiders.

Cleric

— Divine Prayer removed. — Light Spike now restores 20 Mana.

Source

Steam News / 5 May 2019

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