HomeGamesUpdatesPricingMethodology
Steam News1 December 20257mo ago

Major HUD Revamp

Zaxoid - Demo Update Notes We've just pushed a major update to the Zaxoid demo on Steam! This one's packed with UI improvements driven directly by your feedback and our internal testing.

In this update2

Full notes

Full Zaxoid update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions11 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
changedZaxoid - Demo Update NotesWe've just pushed a major update to the Zaxoid demo on Steam! This one's packed with UI improvements driven directly by your feedback and our internal testing. The HUD should feel way cleaner, more glanceable during intense orbital dogfights and planetary tank battles, and far less cluttered.
changedUI / HUD RevampCompletely redesigned the heads-up display based on player feedback
changedUI / HUD RevampHealth, Shield, and Warp Charge indicators now orbit directly around your ship – no more hunting the corners of the screen
changedUI / HUD RevampPlayer Level bar is now horizontal and placed for easy peripheral visibility
changedUI / HUD RevampPlayer Level continues progressing even if you haven't claimed rewards yet
changedUI / HUD RevampUnclaimed rewards are now clearly shown on the level bar so you never forget available upgrades

Zaxoid changes

changedWe've just pushed a major update to the Zaxoid demo on Steam! This one's packed with UI improvements driven directly by your feedback and our internal testing. The HUD should feel way cleaner, more glanceable during intense orbital dogfights and planetary tank battles, and far less cluttered.
changedCompletely redesigned the heads-up display based on player feedback
changedHealth, Shield, and Warp Charge indicators now orbit directly around your ship – no more hunting the corners of the screen
changedPlayer Level bar is now horizontal and placed for easy peripheral visibility
changedPlayer Level continues progressing even if you haven't claimed rewards yet

Zaxoid - Demo Update Notes

We've just pushed a major update to the Zaxoid demo on Steam! This one's packed with UI improvements driven directly by your feedback and our internal testing. The HUD should feel way cleaner, more glanceable during intense orbital dogfights and planetary tank battles, and far less cluttered.

UI / HUD Revamp

  • Completely redesigned the heads-up display based on player feedback

  • Health, Shield, and Warp Charge indicators now orbit directly around your ship – no more hunting the corners of the screen

  • Player Level bar is now horizontal and placed for easy peripheral visibility

  • Player Level continues progressing even if you haven't claimed rewards yet

  • Unclaimed rewards are now clearly shown on the level bar so you never forget available upgrades

  • Reward category screens now display how many upgrades remain in each category

  • City Energy meter moved next to City Health for better situational awareness

  • Smart Bombs are now shown as icons instead of a number, instantly see what you've got loaded

  • Nanite counter relocated to the upper-right corner

  • Reward algorithm tweaked to drastically reduce duplicate upgrades. Expect much more variety!

Bug Fixes & Polish

  • Fixed killstreak counter not registering certain enemy types

  • Fixed several count-based achievements failing to trigger

  • Corrected particle explosion scaling issues on various effects

  • Lowered volume of achievement notification sound (sorry for the ear-blasting!)

We're also working on some other stuff that will come online in later publishes.

Source

Steam News / 1 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.