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Steam News1 May 20262mo ago

Zaxoid Update (ZX01)

Release Notes Features & Improvements Cargo Drops Reactivated! During surface missions, cargo crates now parachute down from orbit.

Full notes

Full Zaxoid update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix10 additions8 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Performance
changedFeatures & Improvements
addedCargo Drops Reactivated! During surface missions, cargo crates now parachute down from orbit. Seek them out and destroy the crates to deploy powerful new structures: Radio Tower – Boosts city radar range, giving defensive units like the Ion Cannon improved lock-on distance. Mining Rig – Automatically mines nanites directly from the planet’s surface.
addedCitizen Rescue Expanded – You can now rescue up to 4 citizens at a time. The Titan starts with a base capacity of 2, while other ships start with 1.
addedNew Unlock: Extra Seats – Permanently increases citizen carrying capacity to 4.
changedQuality of Life & UI
changedRadar markers (edge-of-planet icons) have been tuned for better readability.

Zaxoid changes

changedFeatures & Improvements
addedCargo Drops Reactivated! During surface missions, cargo crates now parachute down from orbit. Seek them out and destroy the crates to deploy powerful new structures: Radio Tower – Boosts city radar range, giving defensive units like the Ion Cannon improved lock-on distance. Mining Rig – Automatically mines nanites directly from the planet’s surface.
addedCitizen Rescue Expanded – You can now rescue up to 4 citizens at a time. The Titan starts with a base capacity of 2, while other ships start with 1.
addedNew Unlock: Extra Seats – Permanently increases citizen carrying capacity to 4.
changedQuality of Life & UI

Release Notes

Features & Improvements

  • Cargo Drops Reactivated! During surface missions, cargo crates now parachute down from orbit. Seek them out and destroy the crates to deploy powerful new structures:

    • Radio Tower – Boosts city radar range, giving defensive units like the Ion Cannon improved lock-on distance.

    • Mining Rig – Automatically mines nanites directly from the planet’s surface.

  • Citizen Rescue Expanded – You can now rescue up to 4 citizens at a time. The Titan starts with a base capacity of 2, while other ships start with 1.

  • New Unlock: Extra Seats – Permanently increases citizen carrying capacity to 4.

Quality of Life & UI

  • Achievement screen now clearly displays which game mode each achievement is available in.

  • Pilot now reminds you to collect unopened cargo drops.

  • Expanded docking distance when entering cities for smoother landings.

  • Radar markers (edge-of-planet icons) have been tuned for better readability.

  • Camera zoom in surface combat adjusted so the top and bottom of the planet are no longer hidden, greatly improving visibility and playability.

Audio & Visual Polish

  • Custom explosion sounds added for asteroids and Enemy Darts.

  • Health Pickups now have satisfying new FX and audio.

  • Harvester death now has proper audio and visual effects.

  • Beam Blaster audio volume on the Prowler significantly lowered (it was way too loud).

  • Added FX and audio for several other interactions.

Balance Adjustments

  • Shields now have a short delay before they begin recharging after taking damage.

  • Prowler starting shield strength adjusted.

  • Wasp and Spur enemy health tuned.

  • Weak points on enemies now reset the score multiplier timer when destroyed.

  • Arcade Mode: Units now correctly add to population count.

Bug Fixes

  • Numerous small bugs fixed and general stability improvements.

Ready to drop into the next planetary assault! Let us know how the new cargo drops and rescue capacity feel — happy hunting, pilots!

Source

Steam News / 1 May 2026

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