What changed
1 fix0 additions3 changes1 removal
changedImprovementsEnhanced hit reactions with a more visible and satisfying damage flash effect. Hits should now feel much more impactful.
changedBalance & ProgressionReordered the early planets: Cyrus is now Planet 2 and Sonus is now Planet 3 .
changedBalance & ProgressionPlayer feedback has been very consistent that Sonus is noticeably harder than Cyrus, so we’ve swapped them to create a smoother difficulty curve.
removedBootcamp ChangesRemoved the leaderboard from Bootcamp. This mode is meant purely for practice and learning, so we’ve cleaned it up to stay focused on that goal.
fixedBug FixesFixed a bug in Arcade Mode where it was incorrectly loading mods equipped in Campaign. Arcade Mode now properly starts with default/no mods as intended.
Zaxoid changes
changedEnhanced hit reactions with a more visible and satisfying damage flash effect. Hits should now feel much more impactful.
changedReordered the early planets: Cyrus is now Planet 2 and Sonus is now Planet 3 .
changedPlayer feedback has been very consistent that Sonus is noticeably harder than Cyrus, so we’ve swapped them to create a smoother difficulty curve.
removedRemoved the leaderboard from Bootcamp. This mode is meant purely for practice and learning, so we’ve cleaned it up to stay focused on that goal.
fixedFixed a bug in Arcade Mode where it was incorrectly loading mods equipped in Campaign. Arcade Mode now properly starts with default/no mods as intended.
Improvements
Enhanced hit reactions with a more visible and satisfying damage flash effect. Hits should now feel much more impactful.
Balance & Progression
Reordered the early planets: Cyrus is now Planet 2 and Sonus is now Planet 3.
Player feedback has been very consistent that Sonus is noticeably harder than Cyrus, so we’ve swapped them to create a smoother difficulty curve.
Bootcamp Changes
Removed the leaderboard from Bootcamp. This mode is meant purely for practice and learning, so we’ve cleaned it up to stay focused on that goal.
Bug Fixes
Fixed a bug in Arcade Mode where it was incorrectly loading mods equipped in Campaign. Arcade Mode now properly starts with default/no mods as intended.