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- Z-Grav: Clash
Create Content to win Quest3!
Participate in Official Discord: https://discord.gg/zgravclash Share your impression on Z-Grav: Clash via YouTube to get QUEST3! The winning videos will be showcased on all our official social media platforms. Join now…
Event5 changesCompatibility - Z-Grav: Clash
Beta starts on Mar 21
In the previous test, we received a lot of feedback from you. In order to improve, we embarked on a multi-stage closed development spanning several months, during which we even went through the painful process of redo.…
Announcement2 changesGameplay - Z-Grav: Clash
New name is Z-Grav: Clash
With this new name, we would like to emphasize more intense combat elements rather than just Battle Royale.
Announcement1 changeGameplay - Z-Grav: Clash
DEVBLOG 007 — Gravity Royale VR Game— Biweekly progress
Hello everyone, I’m Lucas. Just finished a week of development and now it’s time for a happy weekend. Let me take a sip of coffee and chat with you about what we’ve been up to in the past two weeks. The concept art desi…
Announcement4 changesGameplayBalance - Z-Grav: Clash
DEVBLOG 006 — Gravity Royale VR Game-Biweekly Progress
Hello, everyone. I'm Lucas, and I'm wondering - have any of you purchased the Quest 3? Our development team has already gotten their hands on it, and the results are quite exciting! Today, I'd like to share some of what…
Announcement3 changesMapsPerformance - Z-Grav: Clash
DEVBLOG 005 - Gravity Royale VR Game-Level Design
Hello everyone, I'm Lucas, one of the designers of Gravity Royale VR. Today, I'd like to share how we designed the game levels in Gravity Royale VR. Game-level design for VR games posed a significant challenge for us. B…
Event4 changesStoreMaps - Z-Grav: Clash
DEVBLOG 004 - Pre-Alpha Test Review
Hi, I'm Neal, the producer of Gravity Royale. The Pre-Alpha test has lasted for seven days and concluded successfully. I'd like to express my sincere gratitude to all the players who participated in our game's Pre-Alpha…
Store13 changesGameplayPerformance - Z-Grav: Clash
DEVBLOG 003 - How We Make Firearms Into VR
Hi guys, I'm Patrichor, a designer for Gravity Royale VR. Today, I want to share some ideas on how we design firearms. Let's start with the external design of our guns. Visually, we aim to provide players with a fresh v…
Store6 changesPerformanceGameplay - Z-Grav: Clash
DEVBLOG 002 - Gravity Royale VR’s Three-Dimensional Space Combat Design
Hello guys! I’m EchO, one of the Game Designers of Gravity Royale VR. I am mainly responsible for character movement design. I wanted to share some words about our three-dimensional space combat design with you guys. Ou…
Announcement6 changesGameplayMaps - Z-Grav: Clash
DEVBLOG 001 - Words From Gravity Royale's Dev Team Leader
Hello! I’m Neal, the leader of NeVRLand Studio & Gravity Royale VR dev team. I am very excited that, after 1 year of development, Gravity Royale VR will finally meet players in Pre-Alpha. First of all, about our studio.…
Announcement6 changesGameplayBalance






