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Steam News17 August 20232y ago

DEVBLOG 001 - Words From Gravity Royale's Dev Team Leader

Hello! I’m Neal, the leader of NeVRLand Studio & Gravity Royale VR dev team. I am very excited that, after 1 year of development, Gravity Royale VR will finally meet players in Pre-Alpha. First of all, about our studio.

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Hello! I’m Neal, the leader of NeVRLand Studio & Gravity Royale VR dev team. I am very excited that, after 1 year of development, Gravity Royale VR will finally meet players in Pre-Alpha.

What changed

0 fixes2 additions5 changes0 removals
  • Gameplay
  • Maps
  • Server
addedFirst of all, about our studio. We are a new VR game studio that has members from different countries and cultures. All of us have over 10 years of experience in developing shooting games. Our common goal is to craft high-quality multiplayer VR games that transport players to captivating virtual worlds, offering enjoyable and unforgettable gaming adventures.
changedOur game, Gravity Royale VR is a Fly-'n-Shoot Battle Royale VR game built on Unreal Engine 5. As a BR game, we have all the exciting elements you've experienced in previous BR games. You will need to survive in the pressure of the shrinking circle in a battlefield called Floating City, competing with other teams to seize resources and collect components to enhance your armor, all while working together with your teammates. The ultimate goal is to defeat everyone else in intense battles and become the last victor.
addedWhat sets us apart is our unique design that adds grappling hooks and jetpack abilities to the character you control, just like the Jet Trooper in Star Wars. After our development team experienced it, everyone fell in love with the Fly-'n-Shoot feeling in the VR world. We believe you'll also enjoy this design, offering a brand-new VR shooting game experience. Additionally, we are excited to see you utilize these abilities in combat and develop more tactical options.
changedAs a VR shooting game, Gravity Royale features incredibly powerful firearm physics and interactive design. You can engage in 360-degree hip firing, shoulder firing, and aimed shooting, just like in real life. We have also painstakingly recreated the realistic feel of firearms, including details such as reloading, aiming, and chambering rounds. Yes, don't forget to chamber the round after reloading XD. Moreover, we offer an exquisite combination of attachments to enhance the tactical depth of the game. All of these features are waiting for you to explore in the Pre-Alpha version.
changedRegarding the future development of the game, in addition to Battle Royale mode, we have plans to develop more PvP (Player vs. Player) and PvE (Player vs. Environment) modes. We are actively working on expanding the gameplay options to offer a diverse range of experiences for our players.
changedWe have an ambitious goal of fostering a MODDING community where players can customize and design their own experiences according to their preferences. This not only allows for player involvement in the game's development but also makes our game even more engaging and enjoyable. We firmly believe that the best gameplay ideas often come from players who love the game.

Z-Grav: Clash changes

addedFirst of all, about our studio. We are a new VR game studio that has members from different countries and cultures. All of us have over 10 years of experience in developing shooting games. Our common goal is to craft high-quality multiplayer VR games that transport players to captivating virtual worlds, offering enjoyable and unforgettable gaming adventures.
changedOur game, Gravity Royale VR is a Fly-'n-Shoot Battle Royale VR game built on Unreal Engine 5. As a BR game, we have all the exciting elements you've experienced in previous BR games. You will need to survive in the pressure of the shrinking circle in a battlefield called Floating City, competing with other teams to seize resources and collect components to enhance your armor, all while working together with your teammates. The ultimate goal is to defeat everyone else in intense battles and become the last victor.
addedWhat sets us apart is our unique design that adds grappling hooks and jetpack abilities to the character you control, just like the Jet Trooper in Star Wars. After our development team experienced it, everyone fell in love with the Fly-'n-Shoot feeling in the VR world. We believe you'll also enjoy this design, offering a brand-new VR shooting game experience. Additionally, we are excited to see you utilize these abilities in combat and develop more tactical options.
changedAs a VR shooting game, Gravity Royale features incredibly powerful firearm physics and interactive design. You can engage in 360-degree hip firing, shoulder firing, and aimed shooting, just like in real life. We have also painstakingly recreated the realistic feel of firearms, including details such as reloading, aiming, and chambering rounds. Yes, don't forget to chamber the round after reloading XD. Moreover, we offer an exquisite combination of attachments to enhance the tactical depth of the game. All of these features are waiting for you to explore in the Pre-Alpha version.
changedRegarding the future development of the game, in addition to Battle Royale mode, we have plans to develop more PvP (Player vs. Player) and PvE (Player vs. Environment) modes. We are actively working on expanding the gameplay options to offer a diverse range of experiences for our players.

First of all, about our studio. We are a new VR game studio that has members from different countries and cultures. All of us have over 10 years of experience in developing shooting games. Our common goal is to craft high-quality multiplayer VR games that transport players to captivating virtual worlds, offering enjoyable and unforgettable gaming adventures.

Our game, Gravity Royale VR is a Fly-'n-Shoot Battle Royale VR game built on Unreal Engine 5. As a BR game, we have all the exciting elements you've experienced in previous BR games. You will need to survive in the pressure of the shrinking circle in a battlefield called Floating City, competing with other teams to seize resources and collect components to enhance your armor, all while working together with your teammates. The ultimate goal is to defeat everyone else in intense battles and become the last victor.

What sets us apart is our unique design that adds grappling hooks and jetpack abilities to the character you control, just like the Jet Trooper in Star Wars. After our development team experienced it, everyone fell in love with the Fly-'n-Shoot feeling in the VR world. We believe you'll also enjoy this design, offering a brand-new VR shooting game experience. Additionally, we are excited to see you utilize these abilities in combat and develop more tactical options.

As a VR shooting game, Gravity Royale features incredibly powerful firearm physics and interactive design. You can engage in 360-degree hip firing, shoulder firing, and aimed shooting, just like in real life. We have also painstakingly recreated the realistic feel of firearms, including details such as reloading, aiming, and chambering rounds. Yes, don't forget to chamber the round after reloading XD. Moreover, we offer an exquisite combination of attachments to enhance the tactical depth of the game. All of these features are waiting for you to explore in the Pre-Alpha version.

Furthermore, as a VR game producer, one of my top priorities is to ensure that players can enjoy the game comfortably and stay fully immersed in the experience. To achieve this, we have implemented a variety of character mapping settings to ensure that all natural interactions feel intuitive. I can assure you that even if you sit on your own living room couch, you can play Gravity Royale for consecutive hours without feeling fatigued.

Regarding the future development of the game, in addition to Battle Royale mode, we have plans to develop more PvP (Player vs. Player) and PvE (Player vs. Environment) modes. We are actively working on expanding the gameplay options to offer a diverse range of experiences for our players.

We have an ambitious goal of fostering a MODDING community where players can customize and design their own experiences according to their preferences. This not only allows for player involvement in the game's development but also makes our game even more engaging and enjoyable. We firmly believe that the best gameplay ideas often come from players who love the game.

Finally, our game is still in the early stages of development. We are actively working on creating the characters, maps, firearms, and various exciting features with great enthusiasm. During the playtests, if there are any bugs or server issues, we sincerely apologize for the inconvenience caused. We look forward to your feedback. Please give us tips on how we can improve the game experience for y’all. By the way, if you like us, we would love any help with growing our community and getting our name out there. I hope you enjoy the game and the community.

With Much Love, Neal NeVRLand Studio Lead

Source

Steam News / 17 August 2023

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