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Steam News25 April 20188y ago

Ys VIII: Lacrimosa of DANA Day 9 Report & Known Issues

Hello everyone, We would like to thank everyone who has been patient with our updates, we would like to inform the community that we have extended the “launch window” DLC beyond the original planned week to a full month

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Hello everyone, We would like to thank everyone who has been patient with our updates, we would like to inform the community that we have extended the “launch window” DLC beyond the original planned week to a full month after release as a thanks to everyone’s assistance and patience. Today we launched a new patch which integrated the joystick improvements from the preview build with some new fixes:

What changed

2 fixes1 addition2 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
addedHello everyone, We would like to thank everyone who has been patient with our updates, we would like to inform the community that we have extended the “launch window” DLC beyond the original planned week to a full month after release as a thanks to everyone’s assistance and patience. Today we launched a new patch which integrated the joystick improvements from the preview build with some new fixes:
changedImproved joystick control (now true analog rather than 8-directional)
fixedFixed an issue that was causing the OP movie video and audio to stutter
fixedFixed an issue that was causing the touchpad/tablet service to interrupt the game roughly every 15 minutes
changedWe are still investigating the internal rendering resolution issues discussed in last week’s reports. Remaining Known Issues & Roadmap: -Crashes relating to Threading -Slight flickering in light in Eroded Valley & Towering Coral Forest -Internal Rendering Resolution configuration -Irregular shadows -Text errors -Using Stun Gong in Intercept Battles causes conversation to scroll unusually fast Thank you for your support! Please continue to use the Troubleshooting Forum so we can track down and eliminate the remaining bugs. Read our past updates and fixes: Day 1 Fixes Day 2 Fixes Day 3 Fixes Day 4 Fixes Day 5 Fixes Day 8 Fixes - NISA Staff

Ys VIII: Lacrimosa of DANA changes

addedHello everyone, We would like to thank everyone who has been patient with our updates, we would like to inform the community that we have extended the “launch window” DLC beyond the original planned week to a full month after release as a thanks to everyone’s assistance and patience. Today we launched a new patch which integrated the joystick improvements from the preview build with some new fixes:
changedImproved joystick control (now true analog rather than 8-directional)
fixedFixed an issue that was causing the OP movie video and audio to stutter
fixedFixed an issue that was causing the touchpad/tablet service to interrupt the game roughly every 15 minutes
changedWe are still investigating the internal rendering resolution issues discussed in last week’s reports. Remaining Known Issues & Roadmap: -Crashes relating to Threading -Slight flickering in light in Eroded Valley & Towering Coral Forest -Internal Rendering Resolution configuration -Irregular shadows -Text errors -Using Stun Gong in Intercept Battles causes conversation to scroll unusually fast Thank you for your support! Please continue to use the Troubleshooting Forum so we can track down and eliminate the remaining bugs. Read our past updates and fixes: Day 1 Fixes Day 2 Fixes Day 3 Fixes Day 4 Fixes Day 5 Fixes Day 8 Fixes - NISA Staff
  • Improved joystick control (now true analog rather than 8-directional)

  • General text fixes

  • Fixed an issue that was causing the OP movie video and audio to stutter

  • Fixed an issue that was causing the touchpad/tablet service to interrupt the game roughly every 15 minutes

We are still investigating the internal rendering resolution issues discussed in last week’s reports. Remaining Known Issues & Roadmap: -Crashes relating to Threading -Slight flickering in light in Eroded Valley & Towering Coral Forest -Internal Rendering Resolution configuration -Irregular shadows -Text errors -Using Stun Gong in Intercept Battles causes conversation to scroll unusually fast Thank you for your support! Please continue to use the Troubleshooting Forum so we can track down and eliminate the remaining bugs. Read our past updates and fixes: Day 1 Fixes Day 2 Fixes Day 3 Fixes Day 4 Fixes Day 5 Fixes Day 8 Fixes - NISA Staff

Source

Steam News / 25 April 2018

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