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Full Ys VIII: Lacrimosa of DANA update
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Repeated intro
Hello everyone, While there is no update rolling out today, we would like to confirm we are continuing to work through the weekend, focusing on the threading crash and analog controller input issues. Additionally we would like to add that we are taking a look at the issues regarding the internal rendering resolution to be tackled in upcoming builds. We are already in the works with potential fixes and will have more information next week. Remaining Known Issues & Roadmap: -Crashes relating to Threading -Controller issues (Joystick input) -Internal Rendering Resolution optimization -Slight flickering in light in Eroded Valley & Towering Coral Forest -Irregular shadows -Text errors -Using Stun Gong in Intercept Battles causes conversation to scroll unusually fast Thank you for your continued support, including your use of the Troubleshooting Forum, as we continue to track down and eliminate these bugs. Read our past updates and fixes: Day 1 Fixes Day 2 Fixes Day 3 Fixes Day 4 Fixes -NISA Staff
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Ys VIII: Lacrimosa of DANA changes
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