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Steam News11 July 202511mo ago

YASUKE Pre-Alpha Patch 1.31

YASUKE Pre-Alpha Patch 1.31 Various changes and updates based on the feedback received and planned changes in the future of this build GAMEPLAY Tutorial menu added (Interact with VITRA) Adjustments to camera zoom in bot

In this update4

Full notes

Full YASUKE: A Lost Descendant update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions11 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • UI and audio
  • Maps
addedGAMEPLAYTutorial menu added (Interact with VITRA)
changedGAMEPLAYAdjustments to camera zoom in both Parkour and Combat modes
changedGAMEPLAYDodge direction while not locked on is now relative to camera position
changedGAMEPLAYMomentum adjustments for all parkour modes
changedGAMEPLAYMinor changes to launch pad behaviour
addedENEMYAdded health restoration pickups upon clearing enemy encounters (Higher difficulties have lower drop probability)

YASUKE: A Lost Descendant changes

addedTutorial menu added (Interact with VITRA)
changedAdjustments to camera zoom in both Parkour and Combat modes
changedDodge direction while not locked on is now relative to camera position
changedMomentum adjustments for all parkour modes
changedMinor changes to launch pad behaviour

YASUKE Pre-Alpha Patch 1.31

Various changes and updates based on the feedback received and planned changes in the future of this build

GAMEPLAY

  • Tutorial menu added (Interact with VITRA)

  • Adjustments to camera zoom in both Parkour and Combat modes

  • Dodge direction while not locked on is now relative to camera position

  • Momentum adjustments for all parkour modes

  • Minor changes to launch pad behaviour

ENEMY

  • Added health restoration pickups upon clearing enemy encounters (Higher difficulties have lower drop probability)

OPTIMIZATION

  • Minor optimization for animations

  • Minor optimizations for cutscene loading

MISC

  • Adjustments to clear stats on Mission Cleared screen

KNOWN BUGS & UPCOMING CHANGES

  • Various animation desyncing issues

  • Additional Camera System rework

  • Additional Rail Grind System rework

  • Increased Enemy Reactivity (More enemy types are planned for the full game which better reflect stance change needs)

  • Easy Swing Grapple Mode

  • UI Overhaul (much is currently placeholder)

  • Audio continued Overhaul

  • Various clipping issues

  • Further Optimization Works

  • Map Improvements (However this map does not reflect the maps of the full game, it is purely a separate set piece for the Alpha's gameplay mechanic testing using various assets from our different levels of the game)

Source

Steam News / 11 July 2025

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