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- Xark
Release 0.1.14
It's a big one! Saves will be reset. 1) Added a new tutorial area that is outside the dungeon. Further work will be done on this 2) Major performance upgrades 3) Increased Unity version to 5.6.1 4) Levels will not load…
Announcement1 changeFixMaps - Xark
Release 0.1.14
It's a big one! Saves will be reset. 1) Added a new tutorial area that is outside the dungeon. Further work will be done on this 2) Major performance upgrades 3) Increased Unity version to 5.6.1 4) Levels will not load…
Announcement1 changeFixMaps - Xark
Release 0.1.13
Added fog Make standard humans more "ghostly". More enemies will probably move in this direction with time Fixed dangerous bug with misconfigured items that was causing corrupted saves Improved aliasing for textures Sor…
Store3 changesFixGameplay - Xark
Release 0.1.13
Added fog Make standard humans more "ghostly". More enemies will probably move in this direction with time Fixed dangerous bug with misconfigured items that was causing corrupted saves Improved aliasing for textures Sor…
Store3 changesFixGameplay - Xark
Xark Release 1.12
Sorry for the delay! Had some important life events that took priority, so work slowed on Xark. Changes: 1) Map generation bug squashing. No more mishaps with one way walls! 2) You can now interact with world objects wh…
Announcement1 changeMaps - Xark
Xark Release 1.12
Sorry for the delay! Had some important life events that took priority, so work slowed on Xark. Changes: 1) Map generation bug squashing. No more mishaps with one way walls! 2) You can now interact with world objects wh…
Announcement1 changeMaps - Xark
Release 0.1.11
Fixed up the shield+weapon collision stuffs. Weapons should no longer work from inside a shield Removing dual wielding. Maybe this will return in some form later, but it's too strong for now. Trying to hold two weapons…
Announcement6 changesFixGameplay - Xark
Release 0.1.11
Fixed up the shield+weapon collision stuffs. Weapons should no longer work from inside a shield Removing dual wielding. Maybe this will return in some form later, but it's too strong for now. Trying to hold two weapons…
Announcement6 changesFixGameplay - Xark
Release 0.1.10
Yey, 10 public releases! This one is all about the bugs. 1) Fixed a regression with the hub world not responding well to trackpads. 2) Fixed the weapon trails to work even after opening/closing menus. 3) Fixed item drop…
Store1 changeFix - Xark
Release 0.1.10
Yey, 10 public releases! This one is all about the bugs. 1) Fixed a regression with the hub world not responding well to trackpads. 2) Fixed the weapon trails to work even after opening/closing menus. 3) Fixed item drop…
Store1 changeFix - Xark
Release 0.1.8
Added some early particle effects for hitting enemies weak spots Touched up swinging code so that your movement isn't taken into effect Added a swiping trail behind your weapon. This'll let you know when your weapon is…
Announcement3 changesGameplay - Xark
Release 0.1.8
Added some early particle effects for hitting enemies weak spots Touched up swinging code so that your movement isn't taken into effect Added a swiping trail behind your weapon. This'll let you know when your weapon is…
Announcement3 changesGameplay - Xark
Release 0.1.8
Fixed dynamic shadows Upgrading Unity versions
Announcement3 changesGameplay - Xark
Release 0.1.8
Fixed dynamic shadows Upgrading Unity versions
Announcement3 changesGameplay - Xark
Release 0.1.7
Rebalanced weapon sharpness to be reasonable levels. You should have to really swing to get the sword swing to register. Added item destruction. Cutting in game objects will slice them into pieces, and doing that to con…
Store5 changesFixGameplay - Xark
Release 0.1.7
Rebalanced weapon sharpness to be reasonable levels. You should have to really swing to get the sword swing to register. Added item destruction. Cutting in game objects will slice them into pieces, and doing that to con…
Store5 changesFixGameplay
