Full notes
Full Xark update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
It's a big one! Saves will be reset. 1) Added a new tutorial area that is outside the dungeon. Further work will be done on this 2) Major performance upgrades 3) Increased Unity version to 5.6.1 4) Levels will not load until all controllers are enabled to fix issues w/ item loading when controllers are disabled. More work to be done in the future. 5) Added a spirit that follows you around. This replaces the static invisible light that existed before. It'll bob, weave, and will act as a story teller in the future. 6) Decreased Goblin health across the board 7) Increased first bosses attack speed 8) Increased wand damage 9) Fixed up fireball visuals 10) Tweaked fog visuals 11) Stability fixes 12) Tweaked loading screen to reflect new controller requirements 13) At long last, truly fixed AI getting stuck.
Known issues
1) The map is dorked up a bit 2) Using a potion can save in such a way that the next level, your used potion will magically reappear in your hand!
Big changes coming next
1) Treasure chests 2) Hub World 3) Things to use coins on
Source
Changelog.gg summarizes and formats this update. How we read updates.
