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Steam News22 April 20179y ago

Release 0.1.11

Fixed up the shield+weapon collision stuffs. Weapons should no longer work from inside a shield Removing dual wielding. Maybe this will return in some form later, but it's too strong for now.

Full notes

Full Xark update

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What changed

2 fixes2 additions0 changes2 removals
  • Gameplay
  • Events
fixedFixed up the shield+weapon collision stuffs. Weapons should no longer work from inside a shield
removedRemoving dual wielding. Maybe this will return in some form later, but it's too strong for now. Trying to hold two weapons will cause one to be disabled.
removedShields no longer cast shadows.
fixedFixed up the initial weapon being 10% too small.
addedAdded a texture for the enemy weak spots.
addedAdded an end of game message. It's nothing major, just wanted to alert people that they'd done it.
  1. Fixed up the shield+weapon collision stuffs. Weapons should no longer work from inside a shield

  2. Removing dual wielding. Maybe this will return in some form later, but it's too strong for now. Trying to hold two weapons will cause one to be disabled.

  3. Shields no longer cast shadows.

  4. Fixed up the initial weapon being 10% too small.

  5. You should be able to redo the training properly now.

  6. Added a texture for the enemy weak spots.

  7. Added an end of game message. It's nothing major, just wanted to alert people that they'd done it.

  8. More loot drop fixes.

Source

Steam News / 22 April 2017

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