In this update6
Full notes
Full WWII Online: Chokepoint update
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What changed
- Fixes
- Gameplay
- Maps
- Server
- Performance
WWII Online: Chokepoint changes
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Join us for the next WWII Online: Chokepoint playtest!!!
NOV 1ST | PST 11:00AM | CST 1:00PM | EST 2:00PM
NOV 1ST PLAY TEST SIGN UP ON DISCORD!!!
Remember to spread the word and wish list Chokepoint, this will make sure you are ready when Early Access is ready to go!
Coming up at this next playtest:
M1A1 Thompson equipped for US Squad Leader(s)
M1A1 Thompson equipped with 1 loaded magazine and 5 in reserve
M1A1 Thompson MOA dispersion corrected (no more laser aim)
M1A1 Thompson rate of fire improved
M1A1 Carbine equipped for US Fireteam Leader(s)
M1A1 Carbine equipped with 1 loaded magazine and 6 in reserve
M1A1 Carbine MOA dispersion adjusted
Firing when under water has been corrected
Stall when Aiming Down Sights on sprint and after sprint corrected (SHOULDER FASTER SOLDIERS!)
First two map objectives in La Fiere must be captured before Flak 88 can be destroyed (Manor & Bridge).
Dry fire bolt animation on ALL WEAPONS fixed.
Disappearing Carbine on jump/fall corrected
Spectator Mode now has speed control (Up/Down Arrow Keys).
Weapons now fire correctly at long distance shots.
Doors and gates have been re-implemented for La Fiere.
Currently in development:
Reintroduction of the MP40 for German Gruppenfuhrer(s).
Reintroduction of the Gewehr 43 for German Unteroffizier(s).
Climbing and Mantling
Server administration panel.
Reintroducing the map, "Carentan."
Server-side cleanup / optimization.
Please consider joining the Chokepoint Testing Program! If you have any further questions please contact Bebopsaxxx (our Community Manager) on WWII Online's Discord!
WWII ONLINE: CHOKEPOINT UE5 TESTER APPLICATION CLICK HERE TO APPLY!
Source
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