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Steam News23 June 202611d ago

Minor Update

Bug Fixes Fixed an issue where Ronin's Five-Strike Combo elemental damage bonus was stacking abnormally Fixed an issue where Will of Counter-Attack could cause the first skill of a new battle to enter Hyper Armor immedi

In this update5

Full notes

Full Wretch: Divine Ascent update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions2 changes0 removals
  • Balance
  • Fixes
  • Events
fixedBug FixesFixed an issue where Ronin's Five-Strike Combo elemental damage bonus was stacking abnormally
fixedBug FixesFixed an issue where Will of Counter-Attack could cause the first skill of a new battle to enter Hyper Armor immediately
fixedBug FixesFixed an issue where Frost Gauntlets applied incorrect bonuses
fixedBug FixesFixed an issue where Spinning Kick's displayed Energy restoration value did not match the actual value
fixedBug FixesFixed an issue where matched enemies would frequently repeat
fixedBug FixesFixed an issue where Season point gain/loss adjustments were not taking effect

Wretch: Divine Ascent changes

fixedFixed an issue where Ronin's Five-Strike Combo elemental damage bonus was stacking abnormally
fixedFixed an issue where Will of Counter-Attack could cause the first skill of a new battle to enter Hyper Armor immediately
fixedFixed an issue where Frost Gauntlets applied incorrect bonuses
fixedFixed an issue where Spinning Kick's displayed Energy restoration value did not match the actual value
fixedFixed an issue where matched enemies would frequently repeat

Bug Fixes

  • Fixed an issue where Ronin's Five-Strike Combo elemental damage bonus was stacking abnormally

  • Fixed an issue where Will of Counter-Attack could cause the first skill of a new battle to enter Hyper Armor immediately

  • Fixed an issue where Frost Gauntlets applied incorrect bonuses

  • Fixed an issue where Spinning Kick's displayed Energy restoration value did not match the actual value

  • Fixed an issue where matched enemies would frequently repeat

  • Fixed an issue where Season point gain/loss adjustments were not taking effect

Balance Adjustments

I. Character Adjustments

Executioner

StatChange
Base Toughness110 → 130

II. Skill Value Adjustments

SkillStatChange
BackstepRecharge Rate30 → 70

III. Item Adjustments

Cold-Iron Boots

StatChange
Effect Duration10s → 5s

Helmet of Malice

  • Battle start effect now additionally deducts 1 HP

Last Stand

  • Battle start effect now additionally deducts 1 HP

Source

Steam News / 23 June 2026

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