Full notes
Full Wretch: Divine Ascent update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
- Gameplay
- UI and audio
- Fixes
Wretch: Divine Ascent changes
Added 1 Skill Rune (granting Super Armor or elemental damage effects) for each character
Replaced one upgrade reward from obtaining a Skill Rune to obtaining an Emblem, and adjusted the order of certain upgrade rewards
When obtaining an Emblem for the first time, only specific Emblems will appear. From the second Emblem acquisition onward, the number of choices per selection is increased to 9
Modified the trigger condition for Ronin's Mind's Eye Slash effect
Adjusted the elemental damage bonus effects for Ronin's Quint-Slash and Plague Doctor's Flurry of Blows
Updated some sound effects and visual effects for the new character
Fixed various bugs
Source
Changelog.gg summarizes and formats this update. How we read updates.
