Full notes
Full Wretch: Divine Ascent update
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Repeated intro
Greetings, warriors! Today we're sharing a brand-new game mode that will颠覆 the current logic of Wretch: Divine Ascent:
What changed
- Gameplay
- Maps
- UI and audio
Wretch: Divine Ascent changes
"Deep Dive Mode"
(Early development screenshot, does not represent final version)
Unlike traditional PvP battles, in Deep Dive Mode, you will venture into the world where the Ascent resides:
From wandering skeletal remains to the spirits guarding this land, each stage will be a test of survival. You'll encounter random events, acquire items and buffs across different scenarios, and face formidable enemies.
No longer ending with ten victories, this mode is about continuous exploration.
To enhance immersion in battles against various powerful foes, we have also refactored the combat interface. (Looks familiar? Yes, we've learned from advanced peers in the industry.)
With future MOD support, opponents can be freely defined by you—encountering any familiar or unfamiliar enemy may not be out of reach.
Seeing how much you're looking forward to new modes, we've brought you this share on April Fools' Day.
However, some of the details here are not entirely a joke. We'll report back as soon as there are further developments.
Wishing all warriors a Happy April Fools' Day!
Source
Changelog.gg summarizes and formats this update. How we read updates.
