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Full Wretch: Divine Ascent update
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Repeated intro
Greetings, warriors! Today, we officially introduce the newest challenger to ascend the Stairway—a warrior clad in light armor with a steel mask:
What changed
- Balance
- Gameplay
Wretch: Divine Ascent changes
「Murmillo」
The Murmillo is inspired by ancient Roman infantry and Thracian gladiators. With a short blade in his right hand and a heavy shield in his left, his gameplay revolves entirely around the shield—whether in skill animations or character attributes, everything ties back to this core element.
The following description does not represent the final version.
Unique Mechanic: Combat Stance
The Murmillo possesses two stances, each with different attributes and passive effects:
Arena Stance — Default State
Standard idle posture with normal Stamina Recovery
Closer to the image of a real-world gladiator: longer attack range and strong rhythm, ideal for initiating pressure
Switch: Enter Legion Stance by using specific skills or successfully executing a Counter Attack.
Steam post image Image from the web, for reference only
Legion Stance — Shielded State
Enter a shielded posture with increased Poise, resembling a Roman infantryman in formation
Special Ability: Cannot be knocked back in this stance. Additionally, each hit on an enemy restores a percentage of your own Poise
Switch: When a skill ends or when you are Staggered (interrupted), you will revert to Arena Stance, waiting for the next opportunity.
Steam post image Image from the web, for reference only
Skill Block Style Design
A blend of metal and leather with rugged textures, highlighting the battle-worn, heavy presence of a seasoned warrior.
Sample Emblem Concepts
Some Emblems allow the Murmillo to enter Legion Stance immediately at battle start, altering the combat rhythm.
Others stop Poise recovery in Legion Stance, instead dealing extra Poise Damage to enemies—enabling a more aggressive fighting style even while shielded.
Others enhance buffs when switching stances, maximizing damage through flexible stance transitions.
The Murmillo's skill design is being developed alongside the previously mentioned skill system update. We hope this new character will bring a fresh and exciting experience to the game.
The Murmillo is expected to enter community testing in early April. If you'd like to try out the character early, keep an eye out for community announcements.
The Steam Spring Sale is now underway, with Wretch: Divine Ascent at a new historical low—15% off. If you're interested, this is the perfect time to join!
Source
Changelog.gg summarizes and formats this update. How we read updates.
