Full notes
Full Worlds Upon The Wind update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Maps
- Fixes
- Security
Worlds Upon The Wind changes
This small update adds more survey encounters, a streamer mode to exclude ContentID-registered music. and numerous quality of like improvements.
New Content
Added 10 new survey encounters, including several new glyphs and one new relic.
Added about 50 new Haven NPC lines.
Balance Changes
Increased the cost of making a card innate.
Increased the slot count for choices in the Empty Village encounter.
Quality of Life Improvements
Added a Streamer mode toggle in the audio settings to skip tracks registered with ContentID. If you got claims, contact me for license certificates to dispute them.
Added some missing sound effects.
Improved sound mixing.
Improved essence assignments in contexts that have both universal and non-universal slots.
Updated map generation for the Places of Power quest to guarantee it being achievable.
Bug Fixes
Fixed some slots not being targetable when the hand has enough glyphs to need a scrollbar.
Fixed the Recruit Adventurer survey preparation skill.
Fixed occasional stutters when activating a river development.
Fixed an exploit that allowed one to sneak a settlement between two existing ones.
Fixed the game hanging if the Broken Sandal encounter is started in phase 3 or later.
Fixed the inscription quest requiring a reload to finish if multiple save slots are used.
Fixed the capital skills tutorial triggering even if the player succeeds at the first convergence.
Fixed shard founding date not being correctly stored in savegames.
Fixed the rarity level of the Basket glyph.
Fixed incorrect flavor text in the Charcoal Bead relic.
Fixed various typos and grammar mistakes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
