Full notes
Full Worlds Upon The Wind update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- UI and audio
- Events
Worlds Upon The Wind changes
This is a small update to fix minor issues reported on release day. Changes apply to both the demo and the full version.
Added support for entirely skipping the tutorial expedition when starting a new save slot.
Increased the tier of the Thousand glyph to Rare.
Renamed the Beasts glyph to Beast for consistency.
Fixed Steam Achievements not triggering on Mac.
Fixed the map changing slightly when reloading after switching the pinned shard culture during an expedition.
Fixed settlement names sometimes covering landmark buttons on the map.
Fixed some shard culture histories being revealed too early.
Fixed a missing line break in tooltips for number glyphs.
Fixed the "new" stamp on newly encountered events not being shown.
Fixed the unreasonable jump distance during the stream crossing encounter with an only slightly less unreasonable attempt to swim across.
Fixed auto-scrolling in the survey encounter UI.
Fixed a rare case of roof colors cycling between only two options.
Fixed the overly long map fade-in animation.
Source
Changelog.gg summarizes and formats this update. How we read updates.
