Full notes
Full Worlds Upon The Wind update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Fixes
Worlds Upon The Wind changes
This small update fixes several quality of life issues and adds invocations to some of the starter deck cards, mainly to help newcomers realize that the game's complexity continues to escalate.
Balance Changes
Added invocations to 6 of the starter deck cards. Newcomers didn't realize that the complexity escalates.
Quality of Life Improvements
Made the targeter snap the valid areas when selecting a location on the map.
Reduce the chance of repeating recent survey encounters.
Switched the default for the Vary Roof Color setting to On.
Added an option to always hide settlement borders.
Clarified numerous tooltips.
Added a few missing sound effects.
Added a tutorial about capital skills if you fail your first convergence.
Bug Fixes
Fixed sound effects repeating in the Haven when the mouse leaves the game window.
Fixed survey encounter choices not getting disabled properly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
