HomeGamesUpdatesMethodology
Steam News8 June 202616d ago

v1.6.7 — Provinces, States & the World Order

v1.6.7 — Provinces, States & the World Order PROVINCES & TERRITORY • Every country now has provinces/states (World Map → Province layer). • Annex specific provinces after a war; their combined share is what transfers.

Full notes

Full World Order: Global Power update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions0 changes0 removals
  • Maps
  • Gameplay
  • Security
addedPROVINCES & TERRITORY • Every country now has provinces/states (World Map → Province layer). • Annex specific provinces after a war; their combined share is what transfers. • Occupation is hard: conquered provinces grow restless and REVOLT — you lose the land and its economy. • Pacify your conquests: Garrison for a quick crackdown, or Integrate to win the peace for good. • Separatism: crackdowns breed resentment that makes provinces revolt sooner — even erupt into armed uprisings. • Redefine your own provinces — rename, merge, split — but only as your constitution allows (decree, a law, or a referendum). • Annexation referendums: legitimise a conquest at the ballot box — win and the revolts end. Regimes that allow it can rig the vote, at the risk of exposure.
addedHEADS OF STATE & REGIME • Parliamentary republics now have a ceremonial President; constitutional monarchies a Monarch — AI-controlled guardians of the constitution who can dissolve parliament when legitimacy collapses (thanks Andreas!). • Change your form of government — crown a monarchy, abolish one, curb or abolish the head-of-state office — each grave and consequential. • Dynastic succession: monarchs age and die; a shaky realm faces a succession crisis.
addedA LIVING WORLD + THE UN • Nations worldwide live through their own coups, elections, successions and democratic transitions — and a coup genuinely changes that country's regime. • A working United Nations: a Security Council with vetoes and a General Assembly debate condemnations, sanctions and the admission of new states. Sponsor resolutions, wield your veto, and watch the AI react to invasions and coups. • Challenge the institutions: campaign to reform the UN and other bodies — add Security Council seats, curb the veto — as hard and political as it is in reality. • NEW United Nations screen (World → United Nations) ties it all together.

v1.6.7 — Provinces, States & the World Order

PROVINCES & TERRITORY • Every country now has provinces/states (World Map → Province layer). • Annex specific provinces after a war; their combined share is what transfers. • Occupation is hard: conquered provinces grow restless and REVOLT — you lose the land and its economy. • Pacify your conquests: Garrison for a quick crackdown, or Integrate to win the peace for good. • Separatism: crackdowns breed resentment that makes provinces revolt sooner — even erupt into armed uprisings. • Redefine your own provinces — rename, merge, split — but only as your constitution allows (decree, a law, or a referendum). • Annexation referendums: legitimise a conquest at the ballot box — win and the revolts end. Regimes that allow it can rig the vote, at the risk of exposure.

SELF-DETERMINATION & RECOGNITION • Regions can demand independence referendums — you decide (grant, devolve power, or refuse), within your constitution. • Breakaways seek international recognition shaped by host consent, great-power rivalry, precedent fears and UN vetoes. • Independent regions can ask to join another country — including yours.

HEADS OF STATE & REGIME • Parliamentary republics now have a ceremonial President; constitutional monarchies a Monarch — AI-controlled guardians of the constitution who can dissolve parliament when legitimacy collapses (thanks Andreas!). • Change your form of government — crown a monarchy, abolish one, curb or abolish the head-of-state office — each grave and consequential. • Dynastic succession: monarchs age and die; a shaky realm faces a succession crisis.

A LIVING WORLD + THE UN • Nations worldwide live through their own coups, elections, successions and democratic transitions — and a coup genuinely changes that country's regime. • A working United Nations: a Security Council with vetoes and a General Assembly debate condemnations, sanctions and the admission of new states. Sponsor resolutions, wield your veto, and watch the AI react to invasions and coups. • Challenge the institutions: campaign to reform the UN and other bodies — add Security Council seats, curb the veto — as hard and political as it is in reality. • NEW United Nations screen (World → United Nations) ties it all together.

Plus the 1.6.6 contents: Campaign Tours, clearer War Posture, the upgrade-indicator fix, and live header PC/Legitimacy.

Source

Steam News / 8 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.