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Steam News5 June 202618d ago

v1.2.0 — Polish & Prove

v1.2.0 — Polish & Prove A big quality pass focused on making the whole game feel sharper, fairer, and easier to get into — no systems removed, every existing feature intact, and all old saves still load.

Full notes

Full World Order: Global Power update

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What changed

0 fixes3 additions1 change1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Performance
removedA big quality pass focused on making the whole game feel sharper, fairer, and easier to get into — no systems removed, every existing feature intact, and all old saves still load.
addedECONOMY & BALANCE - Realistic long campaigns: overhauled how growth, debt, and the budget evolve over decades — economies now grow believably instead of exploding or collapsing in late-game runs. - Debt that behaves: national debt now stabilizes in a realistic range, with bond-market discipline and sovereign restructuring stepping in at the extremes instead of runaway spirals. - Healthier politics: approval and tax revenue no longer death-spiral; well-run and struggling nations both feel fairer. - Backed by a new long-campaign simulator that stress-tests 40-year runs across many countries.
addedA REAL FIRST-60-MINUTES ONBOARDING - Guided Start: new players now get a focused "First Term" checklist that names your country's single biggest pressure and walks you through your first meaningful decisions — before the full depth opens up. - It adapts to whichever country you pick, then retires itself for good once you're up to speed (with a Skip option anytime).
addedAUDIO & VISUAL IDENTITY - The UI now sounds alive — every button across every screen gives audible click feedback. - New, much softer ambient music: a warm, unobtrusive background bed that breathes slowly and shifts with the situation (calm, tense, crisis). You can adjust or mute it anytime in Settings. - Consistent branding and a coherent in-game version that matches the release.
changedRELIABILITY & PERFORMANCE - Safer saves: every save now keeps a backup generation, and the game automatically recovers from a corrupted file instead of losing your progress. - Crash-debris cleanup and hardened save writes. - Performance guardrails so the monthly turn stays fast.

v1.2.0 — Polish & Prove

A big quality pass focused on making the whole game feel sharper, fairer, and easier to get into — no systems removed, every existing feature intact, and all old saves still load.

ECONOMY & BALANCE - Realistic long campaigns: overhauled how growth, debt, and the budget evolve over decades — economies now grow believably instead of exploding or collapsing in late-game runs. - Debt that behaves: national debt now stabilizes in a realistic range, with bond-market discipline and sovereign restructuring stepping in at the extremes instead of runaway spirals. - Healthier politics: approval and tax revenue no longer death-spiral; well-run and struggling nations both feel fairer. - Backed by a new long-campaign simulator that stress-tests 40-year runs across many countries.

A REAL FIRST-60-MINUTES ONBOARDING - Guided Start: new players now get a focused "First Term" checklist that names your country's single biggest pressure and walks you through your first meaningful decisions — before the full depth opens up. - It adapts to whichever country you pick, then retires itself for good once you're up to speed (with a Skip option anytime).

AUDIO & VISUAL IDENTITY - The UI now sounds alive — every button across every screen gives audible click feedback. - New, much softer ambient music: a warm, unobtrusive background bed that breathes slowly and shifts with the situation (calm, tense, crisis). You can adjust or mute it anytime in Settings. - Consistent branding and a coherent in-game version that matches the release.

RELIABILITY & PERFORMANCE - Safer saves: every save now keeps a backup generation, and the game automatically recovers from a corrupted file instead of losing your progress. - Crash-debris cleanup and hardened save writes. - Performance guardrails so the monthly turn stays fast.

Thank you for playing — feedback is hugely appreciated and directly shapes what comes next.

Source

Steam News / 5 June 2026

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