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- Wo Bist Du?
Dev Log #2
To build the tile maps for Where Are You?, I use Tiled. Tiled is a free editor. My graphic designer: "Jannik, you did think about the fact that flying creatures always flap their wings, right?" Me: "Yeah." Her: "Even wh…
Announcement3 changesMapsGameplay - Wo Bist Du?
Dev Log #1
The final playtest was supposed to start on 07/01. Last night at 11:55 PM, the build finally went live on Steam. I was so tired, but it was worth it. My graphic designer had just finished two new skills shortly before.…
Announcement1 changeGameplay - Wo Bist Du?
Development Update – Visual Progress & Final Chapter Overhaul
Where Are You @ Faith & Pixels Podcast I've been invited to the Faith & Pixels Podcast. We had a really good time and the episode is a blast! Listen to it now: Faith & Pixels Podcast with Where Are You? (German only - s…
Patch notes2 changesGameplay - Wo Bist Du?
Development Update: Progress in 2025
Where Are You? – Development Update: 2025 Progress 2025 is almost over, and Wo Bist Du? is doing well! As usual, the last 20% of development seem to take 80% of the time. I really hoped this rule would make an exception…
Patch notes11 changesGameplayUI/audio - Wo Bist Du?
Why does it take so long?
Intro Here’s the first overview of everything that’s currently in development or still needs to be done before release. Yes, it’s quite a lot — but with God’s help, we’ll get there! 🙏 In Developement Assets for Chapter…
Patch notes2 changesMapsCompatibility





