Full notes
Full Wizards and Warlocks update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Compatibility
I don't have a Steam Deck but my buddy does.
Time hasn't allowed testing in-person, but we played the game online over Steam like all other players will, and tested with both of us doing the hosting and joining.
He had what I think are good framerates on Steam Deck (60-90+ FPS) with default settings, which can be reduced in quality and resolution scale if needed for more frames.
He had to increase his Voice Input Volume (how loud your microphone input is; this affects how loud the game receives your volume, and other players too) to get spells to register well, but that's easy to change in the settings menu.
On my end, his voice quality was low and peaked occasionally, unlike his crisp volume in a Steam call. I've read online that Steam Deck has settings like Noise Reduction that often require tweaking for crisp voice settings in games. I can't test on my own so I hope it isn't difficult to tweak the settings, in case you want your voice to be more bearable to others.
Luckily, it sounds like the Voice Input Volume tweak is the only thing Steam Deck players need to do, to play the game without issue. UI is fully navigable and gamepad keybinds are fully customizable, because I built the game with controllers in mind from the beginning.
Not sure what Steam will decide the Steam Deck Compatibility rating is, but I think it should be Playable at a minimum.
If it turns out that there's an ideal set of settings for Steam Deck, I can add those as a default checkbox so make applying those settings faster. I.e., a checkbox that sets Voice Input Volume to 6.5 and anything else that Steam Deck users find useful, that I can't on my own.
-e
Source
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