Update history
Latest WizardCraft Colonies updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- WizardCraft Colonies
Update 1.03
Gameplay improvements and bug fixes.
Patch notes1 changeGameplay - WizardCraft Colonies
Update 1.02 Movable Buildings and Furniture.
Buildings and furniture can now be moved around the map, the exceptions being towers and cannons. Fixed bug where walls were being unbuilt when pipes where placed on top. Fixed bug where travellers were costing less to…
Patch notes1 changeGameplay - WizardCraft Colonies
Hotfix now available for download
Fixed bug where construction stockpiles where not being built The blue prints for pipes and cable will always remain on screen. Some of the floor tiles will now need stone to be built. Trees will now spawn faster.
Announcement2 changesFixGameplay - WizardCraft Colonies
Update 1.01
Added mood faces to the top of the screen which will show how many villagers are unhappy, contempt or happy. This will allow the player to quickly determine the overall mood of the colony. Fixed bug where the combat log…
Announcement4 changesFixGameplay - WizardCraft Colonies
Hotfix available for download
A new hotfix is available for download, the update will fix the following bugs: Fixed bug where villagers would not gather if a fruit tree was highlighted. UI fixes Fixed bug where certain buildings were not being delet…
Announcement4 changesFixGameplay - WizardCraft Colonies
Update 1.0 - Leaving early access
WizardCraft Colonies has today left Early Access and is now available as a full release. It’s been a long journey through Early Access, but it wouldn’t have been possible without our dedicated community who have helped…
Patch notes4 changesGameplay - WizardCraft Colonies
Update 0.36 - Improved lighting.
Update 0.36 Added option to use real time lights, can be fount under "Gameplay" in the options. When using real time lights a light will now also appear on the cursor during night time. Real time lights should only be u…
Event9 changesFixGameplay - WizardCraft Colonies
Hotfix
An update is now available for download which fixes the following bugs: Fixed bug where villagers were not moving resources from a stockpile to a barrel, the bug was introduced in a previous update.
Announcement2 changesFixGameplay - WizardCraft Colonies
WizardCraft Colonies Demo now available for download
The WizardCraft Colonies Demo is now available for download. In the demo players can play any map in the game for up to 30 minutes. Certain features have been disabled in the demo including the ability to change region…
Announcement1 changeMaps - WizardCraft Colonies
Update 0.35
When villagers are below 50% health, an health bar will now be shown above them. Added option for the game to pause when attacked, can be fount in the options under 'Gameplay'. Added new blueprints feature which allows…
Announcement9 changesBalanceGameplay - WizardCraft Colonies
Update 0.34
Added some different hair styles to make the villagers look more unique. Added ability to set the min resource production in the production menus. Babies will now spawn instantly inside a cot, cots can now be moved anyw…
Announcement6 changesFixGameplay - WizardCraft Colonies
Update 0.33
Hunting wild animals can now be toggled in the right mouse options instead of the AI manager. This will allow the player to set certain archers to hunt, instead of all of them hunting at once. Added fences. Added abilit…
Announcement3 changesGameplay - WizardCraft Colonies
Update 0.32 - Quests, Increased performance.
Update 0.32 Increased performance; Villagers will now have tantrums when unhappy, these may include setting fires or damaging walls. Added quests (currently there only 3 different types of quests, more will be added soo…
Announcement13 changesPerformanceGameplay - WizardCraft Colonies
Update 0.31 - Haulers
Update 0.31 Added new unit "Hauler". Haulers will collect and move resources around your base, freeing up the workload of your villagers. Haulers can be rented from travellers and must be paid coin each day. They will w…
Announcement8 changesGameplayBalance - WizardCraft Colonies
Update 0.30 Gameplay improvements and fixes
Update 0.30 If there are no cattle feeders nearby, hungry cattle will now attempt to eat nearby crops. Drinking water will reduce a villagers temperature if above 50; Taking a bath will will reduce or increase a village…
Announcement5 changesFixGameplay - WizardCraft Colonies
Update 0.29 Hygiene
Added new hygiene stat for villagers. If a villager's hygiene level becomes too low they will become unhappy, hygiene is increased when villagers take a bath. Added new item "Bath", used by villagers to improve their hy…
Announcement13 changesPerformanceGameplay


