Full notes
Full WizardCraft Colonies update
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What changed
- Gameplay
- UI and audio
- Balance
- Fixes
WizardCraft Colonies changes
Update 0.30
If there are no cattle feeders nearby, hungry cattle will now attempt to eat nearby crops.
Drinking water will reduce a villagers temperature if above 50;
Taking a bath will will reduce or increase a villagers temperature 50;
Added a percentage bar to the research button which will show how close you are to getting another research point
Added more to "What's next?", this will scan your base and give you recommendations on what you should build next.
Wheat can now be stacked.
Seed prices have been adjusted so they can all be grown and sold for a profit.
Fire fighting has been improved, villagers will now respond quicker to fires and will no longer just put out a single fire then move away from the rest.
Plants and fruit bushes will now die if the nearby temperature reaches above 90oC.
Fixed bug where wooden walls were not catching on fire.
Other bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
