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Steam News6 April 20206y ago

Update 0.32 - Quests, Increased performance.

Update 0.32 Increased performance; Villagers will now have tantrums when unhappy, these may include setting fires or damaging walls.

Full notes

Full WizardCraft Colonies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions7 changes0 removals
  • Performance
  • Gameplay
  • Balance
  • Maps
  • UI and audio
changedIncreased performance;
changedVillagers will now have tantrums when unhappy, these may include setting fires or damaging walls.
addedAdded quests (currently there only 3 different types of quests, more will be added soon).
addedAdded particle effects when villagers are sleeping.
addedAdded two new weapon effects, tornado (spawns a tornado dealing damage to nearby enemies) and HP absorb( a chance to absorb HP from enemies)
changedImproved wall placement.

WizardCraft Colonies changes

changedIncreased performance;
changedVillagers will now have tantrums when unhappy, these may include setting fires or damaging walls.
addedAdded quests (currently there only 3 different types of quests, more will be added soon).
addedAdded particle effects when villagers are sleeping.
addedAdded two new weapon effects, tornado (spawns a tornado dealing damage to nearby enemies) and HP absorb( a chance to absorb HP from enemies)

Update 0.32

  • Increased performance;

  • Villagers will now have tantrums when unhappy, these may include setting fires or damaging walls.

  • Added quests (currently there only 3 different types of quests, more will be added soon).

  • Added particle effects when villagers are sleeping.

  • Added two new weapon effects, tornado (spawns a tornado dealing damage to nearby enemies) and HP absorb( a chance to absorb HP from enemies)

  • Improved wall placement.

  • Doors can now be placed on top of walls without the need to delete the wall first.

  • Added new artillery building, shoots cannon balls at enemies from long range.

  • Enemies are now more responsive to taking damage.

  • Added powerful monsters. These monsters are randomly placed around the world map and are a lot tougher then normal enemies (they will appear when starting a new game).

  • Heat maps will now be shown over the entire map not just the area shown on screen.

  • Seasons will now change a lot faster and doesn't require the game to reload.

  • Added option to equip weapons when selecting a villager with the right mouse button.

  • Added option to drop weapons when selecting a villager with the right mouse button.

  • Wandering villagers will sometimes spawn, these villagers can join your colony for no cost.

  • Self tamed monsters will sometimes appear.

Source

Steam News / 6 April 2020

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