Full notes
Full Wizard Warfare 2: Cephalopod Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Wizard Warfare 2: Cephalopod Wars changes
This is a small patch release to fix a few bugs:
Change List:
Bug Fix - removing last squad/company from auto-exploring group causes invalid state
Bug Fix - details missing from Heroism unit effect
Bug Fix - blocked auto-road path causes infinite loop
Bug Fix - auto-road path avoids lairs
UI - various info/tooltip and visual improvements
Please contact us at support@wizardwarfare.com or on the Steam discussion forum if you have any issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
